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1. It assumes knowledge of Python 3 and of concepts such as functions, classes, protocols, Abstract Base Classes, decorators, iterables, collection types (such as List and Tuple) etc. 2. However, the book assumes very little knowledge or experience of the topics presented. 3. The book is divided into eight topic areas; Computer graphics, Games, Testing, File Input/Output, Database Access, Logging, Concurrency and Parallelism and Network Programming. 4. Each topic in the book has an introductory chapter followed by chapters that delve into that topic. 5. The book includes exercises at the end of most chapters. 6. All code examples (and exercise solutions) are provided on line in a GitHub repository.
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Undergraduate Topics in Computer Science
Advanced Guide
to Python 3
Programming
John Hunt
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Undergraduate Topics in Computer Science
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Advisory Editors
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USA
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Hanne Riis Nielson
, Department of Applied Mathematics and Computer Science,
Technical University of Denmark, Konge ns Lyngby, Denmark
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Stony Brook, NY, USA
Iain Stewart, Department of Computer Science, Sc ience Labs, University of
Durham, Durham, UK
Mike Hinchey, University of Limerick, Limerick, Ireland
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‘Undergraduate Topics in Computer Science’ (UTiCS) delivers high-quality
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The UTiCS concept relies on high-quality, concise books in softback format, and
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John Hunt
Advanced Guide to Python 3
Programming
123
www.EBooksWorld.ir

John Hunt
Marshfield
Midmarsh Technology Ltd.
Chippenham, Wiltshire, UK
ISSN 1863-7310 ISSN 2197-1781 (electronic)
Undergraduate Topics in Computer Science
ISBN 978-3-030-25942-6 ISBN 978-3-030-25943-3 (eBook)
https://doi.org/10.1007/978-3-030-25943-3
© Springer Nature Switzerland AG 2019
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