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Libgdx Cross-platform Game Development Cookbook

Over 75 practical recipes to help you master cross-platform 2D game development using the powerful Libgdx framework
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Libgdx Cross-platform
Game Development
Cookbook
Over 75 practical recipes to help you master
cross-platform 2D game development using the
powerful Libgdx framework
David Saltares Márquez
Alberto Cejas Sánchez
BIRMINGHAM - MUMBAI

Libgdx Cross-platform Game Development
Cookbook
Copyright © 2014 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system,
or transmitted in any form or by any means, without the prior written permission of the
publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the
information presented. However, the information contained in this book is sold without
warranty, either express or implied. Neither the authors, nor Packt Publishing, and its dealers
and distributors will be held liable for any damages caused or alleged to be caused directly
or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies
and products mentioned in this book by the appropriate use of capitals. However, Packt
Publishing cannot guarantee the accuracy of this information.
First published: October 2014
Production reference: 1221014
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78328-729-1
www.packtpub.com
Cover image by Pratyush Mohanta (tysoncinematics@gmail.com)

Credits
Authors
David Saltares Márquez
Alberto Cejas Sánchez
Reviewers
Si Fleming (PhD)
Joost van Ham (Xoppa)
Manuel Palomo-Duarte
Jon Renner
André Schmode
Commissioning Editor
Ashwin Nair
Acquisition Editor
Nikhil Karkal
Content Development Editor
Mohammed Fahad
Technical Editors
Taabish Khan
Venu Manthena
Copy Editors
Dipti Kapadia
Sayanee Mukherjee
Laxmi Subramanian
Project Coordinator
Danuta Jones
Proofreaders
Simran Bhogal
Maria Gould
Ameesha Green
Paul Hindle
Indexers
Hemangini Bari
Rekha Nair
Graphics
Ronak Dhruv
Abhinash Sahu
Production Coordinator
Nilesh R. Mohite
Cover Work
Nilesh R. Mohite

About the Authors
David Saltares Márquez is a C++ software developer at a top-tier nancial data
company. He was an Articial Intelligence programmer at Crytek, UK, for two years, where
he developed emergent systems for Homefront: The Revolution. He then moved to Sony
Computer Entertainment Europe to work on multimedia applications for PlayStation 4. He is
part of the Libgdx core team, works on small indie games in his spare time, loves game jams,
and often delivers presentations at universities. Find out more about his work on his personal
blog at
http://siondream.com.
To Anda, who stood by me during good and bad times, and my parents,
who unconditionally encouraged me from afar.
Alberto Cejas Sánchez is an indie game programming enthusiast who graduated with
an MSc in Computer Science and whose work revolves around games and simulations across
2D/3D technologies with different target platforms. He has also worked on automatic game
code generation tools.
To those responsible for making me feel proud as a son.
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