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OpenCL Parallel Programming Development Cookbook
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OpenCL Parallel Programming Development Cookbook Raymond Tay 编写
OpenCL Parallel Programming Development
Copyright © 2013 Packt Publishing
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Publishing cannot guarantee the accuracy of this information.
First published: August 2013
Production Reference: 1210813
Published by Packt Publishing Ltd.
35 Livery Street
Birmingham B3 2PB, UK.
Cover Image by Suresh Mogre (firstname.lastname@example.org)
Seyed Hadi Hosseini
Lead Technical Editor
Tejal R. Soni
About the Author
Raymond Tay has been a software developer for the past decade and his favorite
programming languages include Scala, Haskell, C, and C++. He started playing with GPGPU
technology since 2008, rst with the CUDA toolkit by NVIDIA and OpenCL toolkit by AMD,
and then Intel. In 2009, he decided to submit a GPGPU project on which he was working to
the editorial committee working on the "GPU Computing Gems" to be published by Morgan
Kauffmann. And though his work didn't make it to the nal published work, he was very
happy to have been short-listed for candidacy. Since then, he's worked on projects that
use GPGPU technology and techniques in CUDA and OpenCL. He's also passionate about
functional programming paradigms and their applications in cloud computing which has led
him investigating on various paths to accelerate applications in the cloud through the use
of GPGPU technology and the functional programming paradigm. He is a strong believer of
continuous learning and hopes to be able to continue to do so for as long as he possibly can.
This book could not have been possible without the support of foremost,
my wife and my family, as I spent numerous weekends and evenings away
from them so that I could get this book done and I would make it up to them
soon. Packt Publishing for giving me the opportunity to be able to work on
this project and I've received much help from the editorial team and lastly to
the reviewing team, and I would also like to thank Darryl Gove – The senior
principal software engineer at Oracle and Oleg Strikov – the CPU Architect
at NVIDIA, who had rendered much help for getting this stuff right with their
sublime and gentle intellect, and lastly to my manager, Sau Sheong, who
inspired me to start this. Thanks guys.
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