首页Mastering C++ Game Development 无水印原版PDF
Mastering C++ Game
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Mastering C++ Game Development
Copyright a 2018 Packt Publishing
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Commissioning Editor: Amarabhab Banerjee
Acquisition Editors: Meeta Rajani
Content Development Editor: Devika Battike
Technical Editor: Mohd Riyan Khan
Copy Editor: Safis Editing, Dipti Mankame
Project Coordinator: Judie Jose
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Graphics: Tania Dutta
Production Coordinator: Nilesh Mohite
First published: January 2018
Production reference: 1240118
Published by Packt Publishing Ltd.
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B3 2PB, UK.
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About the author
Mickey MacDonald is a professional game designer and developer who has experience in
developing both AAA and indie titles for a variety of gaming platforms and devices.
Growing up, he always enjoyed playing video games, which inspired him to start creating
his own. He is also a technical evangelist at Microsoft with focus on game development. As
part of his role, a lot of his time is spent talking to other game developers and sharing the
lessons he has learned in his development experiences. In his spare time, he enjoys
researching video games and collecting vintage game consoles and computer systems.
To my family and friends, who have always helped and supported me,
and to my grandfather, who taught me the joy of pursuing knowledge.
A big thanks to the Packt Publishing team, who have worked tirelessly to bring this book to
life. Thank you for the support, patience, and hard work!
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