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首页IOS 6 编程 CookBook(iOS.6.Programming.Cookbook(2012.11))
IOS 6 编程 CookBook(iOS.6.Programming.Cookbook(2012.11))

iOS.6.Programming.Cookbook(2012.11) 最新的苹果移动编程资料 对应IOS 6 英文 高清 文字版
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iOS 6 Programming Cookbook
Vandad Nahavandipoor
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iOS 6 Programming Cookbook
by Vandad Nahavandipoor
Copyright © 2013 Vandad Nahavandipoor. All rights reserved.
Printed in the United States of America.
Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472.
O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions
are also available for most titles (http://my.safaribooksonline.com). For more information, contact our
corporate/institutional sales department: 800-998-9938 or corporate@oreilly.com.
Editors: Andy Oram and Rachel Roumeliotis
Production Editor: Rachel Steely
Copyeditor: Jasmine Kwityn
Proofreader: Jason Schneiderman
Indexer: Bob Pfahler
Cover Designer: Karen Montgomery
Interior Designer: David Futato
Illustrator: Rebecca Demarest
December 2012: First Edition.
Revision History for the First Edition:
2012-11-19 First release
See http://oreilly.com/catalog/errata.csp?isbn=9781449342753 for release details.
Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of
O’Reilly Media, Inc. iOS 6 Programming Cookbook, image of a shrew tenrec, and related trade dress are
trademarks of O’Reilly Media, Inc.
Many of the designations used by manufacturers and sellers to distinguish their products are claimed as
trademarks. Where those designations appear in this book, and O’Reilly Media, Inc., was aware of a
trademark claim, the designations have been printed in caps or initial caps.
While every precaution has been taken in the preparation of this book, the publisher and author assume
no responsibility for errors or omissions, or for damages resulting from the use of the information con-
tained herein.
ISBN: 978-1-449-34275-3
[LSI]
1353339479

Table of Contents
Preface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xi
1. The Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.1 Creating a Simple iOS App in Xcode 2
1.2 Understanding Interface Builder 5
1.3
Compiling iOS Apps 7
1.4
Running iOS Apps on the Simulator 11
1.5 Running iOS Apps on iOS Devices 12
1.6 Packaging iOS Apps for Distribution 15
1.7 Declaring Variables in Objective-C 20
1.8 Allocating and Making Use of Strings 23
1.9 Comparing Values in Objective-C with an if Statement 27
1.10 Implementing Loops with for Statements 30
1.11 Implementing while Loops 32
1.12 Creating Custom Classes 35
1.13 Defining Functionality for Classes 38
1.14 Defining Two or More Methods with the Same Name 43
1.15 Allocating and Initializing Objects 46
1.16 Adding Properties to Classes 48
1.17 Moving from Manual Reference Counting to Automatic Reference
Counting 52
1.18 Typecasting with Automatic Reference Counting 57
1.19 Delegating Tasks with Protocols 60
1.20 Determining Whether Instance or Class Methods Are Available 66
1.21 Determining Whether a Class Is Available at Runtime 69
1.22 Allocating and Making Use of Numbers 70
1.23 Allocating and Making Use of Arrays 72
1.24
Allocating and Making Use of Dictionaries 77
1.25
Allocating and Making Use of Sets 80
1.26
Creating Bundles 83
1.27
Loading Data from the Main Bundle 84
1.28
Loading Data from Other Bundles 88
iii
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