没有合适的资源?快使用搜索试试~ 我知道了~
首页2017 Scrum指南-最新版
2017 Scrum指南-最新版
4星 · 超过85%的资源 需积分: 9 24 下载量 70 浏览量
更新于2023-03-16
评论 1
收藏 582KB PDF 举报
2017年12月Scrum发明人jeff与ken对Scrum指南做了修订。
资源详情
资源评论
资源推荐
The Scrum Guide™
The Definitive Guide to Scrum:
The Rules of the Game
November 2017
Developed and sustained by Scrum creators: Ken Schwaber and Jeff Sutherland
©2017 Ken Schwaber and Jeff Sutherland. Offered for license under the Attribution Share-Alike license of Creative
Commons, accessible at http://creativecommons.org/licenses/by-sa/4.0/legalcode and also described in summary form
at http://creativecommons.org/licenses/by-sa/4.0/. By utilizing this Scrum Guide, you acknowledge and agree that you
have read and agree to be bound by the terms of the Attribution Share-Alike license of Creative Commons.
Page | 2
Table of Contents
Purpose of the Scrum Guide ............................................................................................................ 3
Definition of Scrum .......................................................................................................................... 3
Uses of Scrum ................................................................................................................................... 4
Scrum Theory ................................................................................................................................... 4
Scrum Values .................................................................................................................................... 5
The Scrum Team ............................................................................................................................... 6
The Product Owner ...................................................................................................................... 6
The Development Team ............................................................................................................... 7
The Scrum Master ........................................................................................................................ 7
Scrum Events .................................................................................................................................... 9
The Sprint ..................................................................................................................................... 9
Sprint Planning ........................................................................................................................... 10
Daily Scrum ................................................................................................................................. 12
Sprint Review ............................................................................................................................. 13
Sprint Retrospective ................................................................................................................... 14
Scrum Artifacts ............................................................................................................................... 14
Product Backlog .......................................................................................................................... 15
Sprint Backlog ............................................................................................................................. 16
Increment ................................................................................................................................... 17
Artifact Transparency ..................................................................................................................... 17
Definition of “Done” ................................................................................................................... 18
End Note ......................................................................................................................................... 19
Acknowledgements ........................................................................................................................ 19
People ......................................................................................................................................... 19
History ........................................................................................................................................ 19
©2017 Ken Schwaber and Jeff Sutherland. Offered for license under the Attribution Share-Alike license of Creative
Commons, accessible at http://creativecommons.org/licenses/by-sa/4.0/legalcode and also described in summary form
at http://creativecommons.org/licenses/by-sa/4.0/. By utilizing this Scrum Guide, you acknowledge and agree that you
have read and agree to be bound by the terms of the Attribution Share-Alike license of Creative Commons.
Page | 3
Purpose of the Scrum Guide
Scrum is a framework for developing, delivering, and sustaining complex products. This Guide
contains the definition of Scrum. This definition consists of Scrum’s roles, events, artifacts, and
the rules that bind them together. Ken Schwaber and Jeff Sutherland developed Scrum; the
Scrum Guide is written and provided by them. Together, they stand behind the Scrum Guide.
Definition of Scrum
Scrum (n): A framework within which people can address complex adaptive problems, while
productively and creatively delivering products of the highest possible value.
Scrum is:
• Lightweight
• Simple to understand
• Difficult to master
Scrum is a process framework that has been used to manage work on complex products since
the early 1990s. Scrum is not a process, technique, or definitive method. Rather, it is a
framework within which you can employ various processes and techniques. Scrum makes clear
the relative efficacy of your product management and work techniques so that you can
continuously improve the product, the team, and the working environment.
The Scrum framework consists of Scrum Teams and their associated roles, events, artifacts, and
rules. Each component within the framework serves a specific purpose and is essential to
Scrum’s success and usage.
The rules of Scrum bind together the roles, events, and artifacts, governing the relationships and
interaction between them. The rules of Scrum are described throughout the body of this
document.
Specific tactics for using the Scrum framework vary and are described elsewhere.
©2017 Ken Schwaber and Jeff Sutherland. Offered for license under the Attribution Share-Alike license of Creative
Commons, accessible at http://creativecommons.org/licenses/by-sa/4.0/legalcode and also described in summary form
at http://creativecommons.org/licenses/by-sa/4.0/. By utilizing this Scrum Guide, you acknowledge and agree that you
have read and agree to be bound by the terms of the Attribution Share-Alike license of Creative Commons.
Page | 4
Uses of Scrum
Scrum was initially developed for managing and developing products. Starting in the early
1990s, Scrum has been used extensively, worldwide, to:
1. Research and identify viable markets, technologies, and product capabilities;
2. Develop products and enhancements;
3. Release products and enhancements, as frequently as many times per day;
4. Develop and sustain Cloud (online, secure, on-demand) and other operational
environments for product use; and,
5. Sustain and renew products.
Scrum has been used to develop software, hardware, embedded software, networks of
interacting function, autonomous vehicles, schools, government, marketing, managing the
operation of organizations and almost everything we use in our daily lives, as individuals and
societies.
As technology, market, and environmental complexities and their interactions have rapidly
increased, Scrum’s utility in dealing with complexity is proven daily.
Scrum proved especially effective in iterative and incremental knowledge transfer. Scrum is now
widely used for products, services, and the management of the parent organization.
The essence of Scrum is a small team of people. The individual team is highly flexible and
adaptive. These strengths continue operating in single, several, many, and networks of teams
that develop, release, operate and sustain the work and work products of thousands of people.
They collaborate and interoperate through sophisticated development architectures and target
release environments.
When the words “develop” and “development” are used in the Scrum Guide, they refer to
complex work, such as those types identified above.
Scrum Theory
Scrum is founded on empirical process control theory, or empiricism. Empiricism asserts that
knowledge comes from experience and making decisions based on what is known. Scrum
employs an iterative, incremental approach to optimize predictability and control risk.
Three pillars uphold every implementation of empirical process control: transparency,
inspection, and adaptation.
剩余18页未读,继续阅读
ShineScrum捷行
- 粉丝: 101
- 资源: 3
上传资源 快速赚钱
- 我的内容管理 收起
- 我的资源 快来上传第一个资源
- 我的收益 登录查看自己的收益
- 我的积分 登录查看自己的积分
- 我的C币 登录后查看C币余额
- 我的收藏
- 我的下载
- 下载帮助
会员权益专享
最新资源
- c++校园超市商品信息管理系统课程设计说明书(含源代码) (2).pdf
- 建筑供配电系统相关课件.pptx
- 企业管理规章制度及管理模式.doc
- vb打开摄像头.doc
- 云计算-可信计算中认证协议改进方案.pdf
- [详细完整版]单片机编程4.ppt
- c语言常用算法.pdf
- c++经典程序代码大全.pdf
- 单片机数字时钟资料.doc
- 11项目管理前沿1.0.pptx
- 基于ssm的“魅力”繁峙宣传网站的设计与实现论文.doc
- 智慧交通综合解决方案.pptx
- 建筑防潮设计-PowerPointPresentati.pptx
- SPC统计过程控制程序.pptx
- SPC统计方法基础知识.pptx
- MW全能培训汽轮机调节保安系统PPT教学课件.pptx
资源上传下载、课程学习等过程中有任何疑问或建议,欢迎提出宝贵意见哦~我们会及时处理!
点击此处反馈
安全验证
文档复制为VIP权益,开通VIP直接复制
信息提交成功
评论4