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首页Fundamental 2D Game Programming with Java by Timothy M. Wright
Java 2D游戏编程入门 [美]Timothy Wright 莱特 学习2D游戏开发基础,是快速积累游戏开发经验的关键。理解了2D环境的要素,将能够为游戏开发打下坚实的基础。本书使用Java教授基础知识,包括应用编程、全屏游戏、输入处理、矩阵变换、基础物理、相交测试、碰撞检测等。 本书包含3个部分: 基础知识——构建一个简单的原型游戏; 提高技能——进行优化,以创建令人满意的游戏体验; 完整游戏——从头到尾创建整个游戏。 作者分享了自己的代码工具包和专业经验,帮助读者加快用Java开发游戏的过程。快来提高你的Java技能,并且享受阅读本书、学习游戏开发的美好时光。
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Fundamental 2D
Game Programming
with Java™
Timothy Wright
Cengage Learning PTR
Australia • Brazil • Japan • Korea • Mexico • Singa pore • Spain • United Kingdom • United States

Fundamental 2D Game
Programming with Java™
Timothy Wright
Publisher and General Manager,
Cengage Learning PTR: Stacy L. Hiquet
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© 2015 Cengage Learning PTR.
ALL RIGHTS RESERVED. No part of this work covered by the copyright
herein may be reproduced, transmitted, stored, or used in any form or by any
means graphic, electronic, or mechanical, including but not limited to
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All images © Cengage Learning unless otherwise noted.
Library of Congress Control Number: 2014930065
ISBN-13: 978-1-305-07653-2
ISBN-10: 1-305-07653-2
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1234567161514
eISBN-10: 130-5-07654-0

To my grams, who always let me play, have fun, think
outside the box, and never complained, no matter what
kind of mess she had to clean up after I left.

Acknowledgments
First of all, I would like to thank all of my fellow forum moderators at www.gamedev.net.
Your honest and helpful comments gave me the courage to put myself out there and
write this book.
Special thanks to Drew Sikora for publishing my early tutorials, and passing on fan
mail to keep me going when times were tough. Thanks to John Hattan and to Jason
Zink for publishing information. Thanks to everyone who has reviewed the book,
helped debug code examples, and fixed all my spelling errors (there were many).
I would like to thank Emi Smith and the rest of the Cengage staff for their help with
editing, publishing, and figuring out how to get their Macs to talk with my Windows. I
would like to thank Kezia Endsley, my editor, for putting up with all my silly ques-
tions, and always being a joy to work with. I would also like to thank Dustin Clingman
for the fantastic technical editing, ensuring that the code examples are correct and
thoroughly explained.
Most of all, I want to thank my wife, Jimmi. She has been my best friend for over two
decades, and without her continued support and belief, none of this would have been
possible. I love you baby. Thanks for not taking me out before the book was done. :-)
iv
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