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Mastering C++ Multithreading
A comprehensive guide to developing effective multithreading
applications in C++
Maya Posch
BIRMINGHAM - MUMBAI

Mastering C++ Multithreading
Copyright © 2017 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or
transmitted in any form or by any means, without the prior written permission of the
publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the
information presented. However, the information contained in this book is sold without
warranty, either express or implied. Neither the author, nor Packt Publishing, and its
dealers and distributors will be held liable for any damages caused or alleged to be caused
directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: July 2017
Production reference: 1270717
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham
B3 2PB, UK.
ISBN 978-1-78712-170-6
www.packtpub.com

Credits
Author
Maya Posch
Copy Editor
Sonia Mathur
Reviewer
Louis E. Mauget
Project Coordinator
Vaidehi Sawant
Commissioning Editor
Aaron Lazar
Proofreader
Safis Editing
Acquisition Editor
Chaitanya Nair
Indexer
Francy Puthiry
Content Development Editor
Rohit Kumar Singh
Graphics
Abhinash Sahu
Technical Editors
Ketan Kamble
Production Coordinator
Nilesh Mohite

About the Author
Maya Posch is a software engineer by trade and a self-professed electronics, robotics, and
AI nut, running her own software development company, Nyanko, with her good friend,
Trevor Purdy, where she works on various game development projects and some non-game
projects. Apart from this, she does various freelance jobs for companies around the globe.
You can visit her LinkedIn profile for more work-related details.
Aside from writing software, she likes to play with equations and write novels, such as her
awesome reimagining of the story of the Nintendo classic, Legend of Zelda: Ocarina of
Time, and the survival-horror novel she recently started, Viral Desire. You can check out
her Scribd profile for a full listing of her writings.
Maya is also interested in biochemistry, robotics, and reverse-engineering of the human
body. To know more about her, visit her blog, Artificial Human. If there's anything she
doesn't lack, it has to be sheer ambition, it seems.
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