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Matt Neuburg
iOS 10
Programming
Fundamentals
with Swift
SWIFT, XCODE, AND COCOA BASICS
Covers iOS 10,
Xcode 8, and Swift 3
Matt Neuburg
Boston
iOS 10 Programming
Fundamentals with Swift
Swi, Xcode, and Cocoa Basics
THIRD EDITION
ISBN: 978-1-491-97007-2
[LSI]
iOS 10 Programming Fundamentals with Swift, Third Edition
by Matt Neuburg
Copyright © 2017 Matt Neuburg. All rights reserved.
Printed in the United States of America.
Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472.
O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are
also available for most titles (http://safaribooksonline.com). For more information, contact our corporate/
institutional sales department: 800-998-9938 or corporate@oreilly.com.
Editor: Rachel Roumeliotis
Production Editor: Kristen Brown
Proofreader: O’Reilly Production Services
Indexer: Matt Neuburg
Cover Designer: Karen Montgomery
Interior Designer: David Futato
Illustrator: Matt Neuburg
April 2015: First Edition
October 2015: Second Edition
October 2016:
Third Edition
Revision History for the Third Edition
2016-09-23: First release
See http://oreilly.com/catalog/errata.csp?isbn=9781491970072 for release details.
The O’Reilly logo is a registered trademark of O’Reilly Media, Inc. iOS 10 Programming Fundamentals
with Swi, the image of a harp seal, and related trade dress are trademarks of O’Reilly Media, Inc.
While the publisher and the author have used good faith efforts to ensure that the information and
instructions contained in this work are accurate, the publisher and the author disclaim all responsibility
for errors or omissions, including without limitation responsibility for damages resulting from the use of
or reliance on this work. Use of the information and instructions contained in this work is at your own
risk. If any code samples or other technology this work contains or describes is subject to open source
licenses or the intellectual property rights of others, it is your responsibility to ensure that your use
thereof complies with such licenses and/or rights.
Table of Contents
Preface. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xi
Part I. Language
1.
The Architecture of Swift. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Ground of Being 3
Everything Is an Object? 5
Three Flavors of Object Type 6
Variables 6
Functions 8
The Structure of a Swift File 9
Scope and Lifetime 11
Object Members 12
Namespaces 13
Modules 14
Instances 15
Why Instances? 17
self 19
Privacy 20
Design 22
Object Types and APIs 23
Instance Creation, Scope, and Lifetime 25
Summary and Conclusion 26
2.
Functions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Function Parameters and Return Value 27
Void Return Type and Parameters 31
Function Signature 32
iii
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