Java基础入门:从零开始的编程之旅

需积分: 13 9 下载量 193 浏览量 更新于2024-07-18 收藏 3.72MB PDF 举报
"Java基础程序设计教程深入讲解了Java语言的起源和发展历程。Java最初由Sun公司的Green项目催生,目标是为家庭电子产品开发一个分布式代码系统,后来演变成Oak,由于其简洁性和安全性, Oak被改名为Java。1995年,Java在SunWorld大会上正式发布,并与HotJava浏览器一同亮相。同年,各大公司如Netscape、Oracle等纷纷获得Java的许可证,这标志着Java技术开始走向商业化。 Java技术随后迅速发展,1996年成立了专门的业务部门JavaSoft,由Alan Baratz担任总裁,发布了Java Development Kit (JDK) 1.0,为开发者提供了完整的开发工具。这一阶段标志着Java作为编程语言的广泛应用,不仅限于浏览器环境,还包括Java Media APIs、Security APIs、Management APIs等多个组件,涵盖了Java Applet、Java RMI、Java Bean、Java OS等多个方面。 此外,Java技术还包括了Java Servlet、Java Server Page (JSP) 和Java Database Connectivity (JDBC),这些组件使得Java成为构建Web应用的强大工具,能够实现跨平台的网络应用程序开发。随着版本的迭代升级,Java逐渐成为全球最流行的编程语言之一,至今仍被广泛应用于企业级应用、移动开发、大数据处理等领域,体现了其高度的稳定性和灵活性。对于初学者来说,这本资料提供了全面且适合零基础的学习路径,帮助读者掌握Java编程的基础知识和实践技巧。"
2019-02-25 上传
Programming is an art. Although traditional art imitates life, programming simulates life. Every abstract concept in programming, and to a great extent in the fi eld of computer science, has its roots in our daily life. For example, humans and possibly all other living forms were multiprocessing long before the term entered into computer science lingo. Th erefore, any concept in programming can in fact be illustrated through examples from our dayto-day life. Such an approach not only enables the student to assimilate and internalize the concept presented in a programming situation but also provides a solid foundation for the very process of programming, namely, the simulation of the real world. Unfortunately, textbooks currently on the market do not exploit this fact through examples or meaningful discussions. Th us, for many students, an abstract concept remains abstract. Th is is especially true in the case of object-oriented programming. Th e “wow moment” one gets by seeing programming as a simulation of the real-world situation is never realized. Th is book on Java programming teaches object-oriented design and programming principles in a completely integrated and incremental fashion. Th is book allows the reader to experience the world we live in as object-oriented. From the very outset the reader will realize that everything in this world is an object. Every concept of object-oriented design is fi rst illustrated through real-life analogy. Corresponding Java language constructs are introduced in an integrated fashion to demonstrate the programming required to simulate the real-world situation. Instead of compartmentalizing all the object-oriented concepts into one chapter, this book takes an incremental approach. Th e pedagogy of this book mirrors the classroom style the author has developed over the years as a teacher of computer science. In particular, every programming concept is introduced through simple examples followed by short programming examples. Case studies at the end of each chapter illustrate various design issues as well as the usefulness of many new concepts encountered in that chapter. Java has emerged as the primary language for soft ware development. From a soft ware engineering perspective, object-oriented design has established itself as the industry standard. Th us, more and more teaching institutions are moving toward a CS1 course that teaches Java programming and object-oriented design principles. A common approach followed in many textbooks on the market is to introduce object-oriented concepts from the very beginning and ignore many traditional programming techniques completely. Th e objective of this book is to present object-oriented programming and design without compromising the training one needs on traditional programming constructs and structures.