MATLAB对象化编程入门指南

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"MATLAB Object-Oriented Programming是MATLAB R2018b版本中的一个功能,它涉及如何在MATLAB环境中进行面向对象的编程。面向对象编程(OOP)是一种软件开发方法,它将数据和操作这些数据的函数封装在对象中,通过对象的接口实现对象间的交互。这种编程方式强调数据的封装、继承和多态性,有助于提高代码的可读性、可维护性和复用性。" MATLAB的面向对象编程特性包括以下几个核心概念: 1. **类(Class)**:类是创建对象的蓝图,定义了对象的数据结构(属性或成员变量)和行为(方法)。在MATLAB中,可以使用`classdef`关键字来定义一个类。 2. **对象(Object)**:对象是类的实例,每个对象都有其特定的属性值。创建对象是通过调用类的构造函数(`constructor`)完成的。 3. **属性(Property)**:属性是类中存储数据的变量,可以设置访问权限(public、private或protected),控制对数据的访问。 4. **方法(Method)**:方法是类中定义的操作,用于处理对象的数据。MATLAB支持静态方法(与对象实例无关)和实例方法(与特定对象关联)。 5. **封装(Encapsulation)**:封装是隐藏对象内部实现细节的过程,只暴露必要的接口给外部使用。MATLAB通过属性和方法的访问控制来实现封装。 6. **继承(Inheritance)**:一个类可以从另一个类继承属性和方法,形成类的层次结构。这允许子类重用父类的功能并进行扩展。 7. **多态性(Polymorphism)**:多态性允许不同类的对象对同一消息作出不同的响应。MATLAB支持方法覆盖(overriding)和方法重载(overloading)。 8. **构造函数与析构函数(Constructor & Destructor)**:构造函数用于初始化新创建的对象,析构函数则在对象被删除时执行清理工作。MATLAB中的构造函数是`constructor`,析构函数是`destructor`。 9. **接口(Interface)**:接口定义了一组必须实现的方法,但不包含具体实现。MATLAB不直接支持接口,但可以通过抽象类来实现类似的功能。 10. **类工厂(Class Factory)**:类工厂是一种设计模式,用于动态地创建类的实例,特别是在需要根据某些条件创建不同类型的对象时。 在MATLAB中应用面向对象编程,可以提高代码的组织性和可扩展性,尤其对于复杂项目,OOP可以帮助开发者更好地管理代码和模块。MATLAB的OOP特性使得它成为一个更强大的工具,不仅适用于科学研究,也适用于开发复杂的工程应用。为了进一步学习和掌握MATLAB的面向对象编程,可以参考MathWorks的官方文档、教程以及MATLAB Central社区中的资源。
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Build sophisticated web applications by mastering the art of Object-Oriented Javascript About This Book Learn popular Object-Oriented programming (OOP) principles and design patterns to build robust apps Implement Object-Oriented concepts in a wide range of frontend architectures Capture objects from real-world elements and create object-oriented code that represents them Learn the latest ES6 features and how to test and debug issues with JavaScript code using various modern mechanisms Who This Book Is For JavaScript developers looking to enhance their web developments skills by learning object-oriented programming. What You Will Learn Get acquainted with the basics of JavaScript language constructs along with object-oriented programming and its application. Learn to build scalable server application in JavaScript using Node.js Generate instances in three programming languages: Python, JavaScript, and C# Work with a combination of access modifiers, prefixes, properties, fields, attributes, and local variables to encapsulate and hide data Master DOM manipulation, cross-browser strategies, and ES6 Identify and apply the most common design patterns such as Singleton, Factory, Observer, Model-View-Controller, and Mediator Patterns Design applications using a modular architecture based on SOLID principles In Detail JavaScript is the behavior, the third pillar in today's paradigm that looks at web pages as something that consists of : content (HTML), presentation (CSS), and behavior (JavaScript). Using JavaScript, you can create interactive web pages along with desktop widgets, browser, and application extensions, and other pieces of software. Object-oriented programming, which is popularly known as OOP, is basically based on the concept of objects rather than actions. The first module will help you master JavaScript and build futuristic web applications. You will start by getting acquainted with the language constructs and how to organize code easily. You develop concrete understanding of variable scoping, loops, and best practices on using types and data structures, as well as the coding style and recommended code organization patterns in JavaScript. The book will also teach you how to use arrays and objects as data structures. By the end of the book, you will understand how reactive JavaScript is going to be the new paradigm. The second module is an easy-to-follow course, which includes hands-on examples of solutions to common problems with object-oriented code. It will help to identify objects from real-life scenarios, to protect and hide data with the data encapsulation features of Python, JavaScript, and C#. You will discover the advantage of duck typing in both Python and JavaScript, while you work with interfaces and generics in C#. With a fair understanding of interfaces, multiple inheritance, and composition, you will move on to refactor existing code and to organize your source for easy maintenance and extension. The third module takes you through all the in-depth and exciting futures hidden behind the facade. You should read through this course if you want to be able to take your JavaScript skills to a new level of sophistication. Style and approach This course is a comprehensive guide where each chapter consists of best practices, constructive advice, and few easy-to-follow examples that will build up your skills as you advance through the book. Get object oriented with this course, which takes you on a journey to get acquainted with few useful hands-on tools, features, and ways to enhance your productivity using OOP techniques. It will also act as a reference guide with useful examples on resolving problems with object-oriented code in Python, JavaScript, and C#. Table of Contents Chapter 1: Javascript Primer Chapter 2: Functions, Closures, And Modules Chapter 3: Data Structures And Manipulation Chapter 4: Object-Oriented Javascript Chapter 5: Javascript Patterns Chapter 6: Testing And Debugging Chapter 7: Ecmascript 6 Chapter 8: Dom Manipulation And Events Chapter 9: Server-Side Javascript Chapter 10: Objects Everywhere Chapter 11: Classes And Instances Chapter 12: Encapsulation Of Data Chapter 13: Inheritance And Specialization Chapter 14: Interfaces, Multiple Inheritance, And Composition Chapter 15: Duck Typing And Generics Chapter 16: Organization Of Object-Oriented Code Chapter 17: Taking Full Advantage Of Object-Oriented Programming Chapter 18: Object-Oriented Javascript Chapter 19: Primitive Data Types, Arrays, Loops, And Conditions Chapter 20: Functions Chapter 21: Objects Chapter 22: Prototype Chapter 23: Inheritance Chapter 24: The Browser Environment Chapter 25: Coding And Design Patterns Chapter 26: Reserved Words Chapter 27: Built-In Functions Chapter 28: Built-In Objects Chapter 29: Regular Expressions