利用Arduino创建可穿戴项目

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"Arduino Wearable Projects(PACKT,2015)" 是一本专注于使用Arduino平台进行可穿戴项目设计和构建的书籍。作者是Tony Olsson,由PACKT Publishing出版。这本书面向对智能可穿戴技术感兴趣的人群,尤其是希望通过Arduino创作自己的可穿戴设备的读者。 在内容方面,Arduino是一个开源的物理计算平台,它基于微控制器板和一个用于编写板载软件的开发环境。Arduino非常适合用于创建各种可穿戴项目,如跟踪位置的手表或计算跑步里程的鞋子。书中的每个章节都围绕一个具体的项目展开,逐步介绍知识和技能,使得初学者到有经验的开发者都能从中受益。 本书将引导读者了解和掌握与Arduino兼容的不同原型板,这些板特别适合于可穿戴项目的制作。通过学习,读者将能够设计、编码并实现令人兴奋的可穿戴项目。书中的实践项目旨在帮助读者提升在硬件选择、电路设计、编程和实际应用等方面的能力。 书中涵盖了从基础到进阶的各种主题,包括Arduino的硬件接口、传感器使用、数据通信、电源管理以及如何将这些元素整合到时尚、实用的可穿戴设计中。此外,还会涉及如何处理安全和舒适性问题,这些都是可穿戴设备设计的重要考虑因素。 通过阅读此书,读者不仅可以学习到Arduino的基本原理,还能了解到实际项目中如何解决设计挑战,从而具备独立完成创新可穿戴设备的能力。无论是对电子爱好者、学生还是专业工程师,这都是一本宝贵的参考资料,有助于他们在这个快速发展的领域中保持与时俱进。 《Arduino Wearable Projects》提供了全面的指导,让读者能够利用Arduino工具设计和创建自己的可穿戴项目,从而踏入智能可穿戴技术的世界。通过书中的实例和逐步指导,读者将能够实现从概念到成品的转变,为未来在物联网和可穿戴技术领域打下坚实的基础。
2015-09-14 上传
Design, code, and build exciting wearable projects using Arduino tools About This Book Develop an interactive program using sensors and actuators suitable with wearables Understand wearable programming with the help of hands-on projects Explore different wearable design processes in the Arduino platform and customize them to fit your individual needs Who This Book Is For This book is intended for readers who are familiar with the Arduino platform and want to learn more about creating wearable projects. No previous experience in wearables is expected, although a basic knowledge of Arduino programming will help. What You Will Learn Develop a basic understanding of wearable computing Learn about Arduino and its compatible prototyping platforms suitable for creating wearables Understand the design process surrounding the creation of wearable objects Gain insight into the materials suitable for developing wearable projects Design and create projects including interactive bike gloves, GPRS locator watch, and more using various kinds of electronic components Discover programming for interactivity Learn how to connect and interface wearables' with Bluetooth and WiFi Get your hands dirty with your own personalized designs In Detail The demand for smart wearable technologies is becoming more popular day by day. The Arduino platform was developed keeping wearables, such as watches that track your location or shoes that count the miles you've run, in mind. It is basically an open-source physical computing platform based on a simple microcontroller board and a development environment in which you create the software for the board. If you're interested in designing and creating your own wearables, this is an excellent platform for you. This book provides you with the skills and understanding to create your own wearable projects. The book covers different prototyping boards which are compatible with the Arduino platform and are suitable for creating wearable projects. Each chapter of the book covers a project in which knowledge and skills are introduced gradually, making the book suitable for all kinds of readers. You begin your journey with understanding electronic components, including LEDs and sensors, to get yourself up to scratch and comfortable with different components. You will then gain hands-on experience by creating your very first wearable project, a pair of interactive bike gloves that help you cycle at night. This is followed by a project making your own funky LED glasses and a cool GPS watch. You'll also delve into other projects including creating your own keyless doorlock, wearable NFC tags, a fitness-tracking device, and a WiFi-enabled spark board. The final project is a compilation of the previous concepts used where you make your own smart watch with fitness tracking, internet-based notifications, GPS, and of course time telling. Style and approach This is a project-based book that introduces each project to the reader step-by-step. Each project starts out by covering all the components individually, and then explains how to combine them into interactive objects. Each project contains an easy-to-follow guide to design and implement the electronics into wearable objects. Table of Contents Chapter 1: First Look and Blinking Lights Chapter 2: Working with Sensors Chapter 3: Bike Gloves Chapter 4: LED Glasses Chapter 5: Where in the World Am I? Chapter 6: Hands-on with NFC Chapter 7: Hands-on BLE Chapter 8: On the Wi-fly Chapter 9: Time to Get Smart