补全这个代码 override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) { super.onActivityResult(requestCode, resultCode, data) Log.d(TAG, "onActivityResult() called with: requestCode = $requestCode, " + "resultCode = $resultCode, data = $data") if(requestCode == REQUEST_CODE_GALLERY){ } }
时间: 2024-03-12 07:44:09 浏览: 12
好的,我来补全这段代码。在上面的代码段中,我们看到了一个启动图库应用程序并选择图像的操作,现在我们需要处理用户选择图像后的结果。下面是完整的代码,你可以将其添加到你的 Kotlin 类中:
```kotlin
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
super.onActivityResult(requestCode, resultCode, data)
Log.d(TAG, "onActivityResult() called with: requestCode = $requestCode, " +
"resultCode = $resultCode, data = $data")
if (requestCode == REQUEST_CODE_GALLERY && resultCode == Activity.RESULT_OK) {
val selectedImageUri: Uri? = data?.data
// Do something with the selected image URI, such as display it in an ImageView
}
}
```
在上面的代码中,我们检查了 requestCode 是否等于我们之前启动图库应用程序时传递的 REQUEST_CODE_GALLERY 常量。如果是,则进入 if 代码块中,同时我们还检查了 resultCode 是否等于 Activity.RESULT_OK,以确保用户成功选择了图像。然后,我们从 Intent 对象的 data 属性中获取选定的图像的 URI,并将其存储在 selectedImageUri 变量中。接下来,你可以使用这个 URI 来做一些操作,例如将它显示在 ImageView 组件中。