libevent实现websocket客户端代码
时间: 2023-09-15 11:22:59 浏览: 129
下面是一个基于libevent库实现的WebSocket客户端的示例代码:
```
#include <event2/event.h>
#include <event2/buffer.h>
#include <event2/http.h>
#include <event2/http_struct.h>
#include <event2/keyvalq_struct.h>
#include <event2/bufferevent_ssl.h>
#include <openssl/ssl.h>
#include <openssl/err.h>
static void websocket_readcb(struct bufferevent *bev, void *ctx);
static void websocket_eventcb(struct bufferevent *bev, short events, void *ctx);
int main(int argc, char **argv)
{
struct event_base *base;
struct bufferevent *bev;
struct sockaddr_in sin;
SSL_CTX *ssl_ctx;
SSL *ssl;
base = event_base_new();
memset(&sin, 0, sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
sin.sin_port = htons(8080);
bev = bufferevent_socket_new(base, -1, BEV_OPT_CLOSE_ON_FREE);
bufferevent_setcb(bev, websocket_readcb, NULL, websocket_eventcb, NULL);
bufferevent_enable(bev, EV_READ | EV_WRITE);
bufferevent_socket_connect(bev, (struct sockaddr *)&sin, sizeof(sin));
ssl_ctx = SSL_CTX_new(TLSv1_2_client_method());
ssl = SSL_new(ssl_ctx);
bufferevent_openssl_set_ssl(bev, ssl, BUFFEREVENT_SSL_CONNECTING);
bufferevent_openssl_set_allow_dirty_shutdown(bev, 1);
SSL_set_tlsext_host_name(ssl, "localhost");
// 发送WebSocket握手请求
char request[1024];
sprintf(request, "GET /websocket HTTP/1.1\r\n"
"Host: localhost:8080\r\n"
"Upgrade: websocket\r\n"
"Connection: Upgrade\r\n"
"Sec-WebSocket-Key: x3JJHMbDL1EzLkh9GBhXDw==\r\n"
"Sec-WebSocket-Version: 13\r\n"
"\r\n");
bufferevent_write(bev, request, strlen(request));
event_base_dispatch(base);
SSL_shutdown(ssl);
SSL_free(ssl);
SSL_CTX_free(ssl_ctx);
bufferevent_free(bev);
event_base_free(base);
return 0;
}
static void websocket_readcb(struct bufferevent *bev, void *ctx)
{
struct evbuffer *input = bufferevent_get_input(bev);
char *line = NULL;
size_t len = 0;
ssize_t nread;
while ((nread = evbuffer_get_line(input, &line, &len, EVBUFFER_EOL_CRLF)) > 0) {
printf("%s\n", line);
free(line);
}
}
static void websocket_eventcb(struct bufferevent *bev, short events, void *ctx)
{
if (events & BEV_EVENT_CONNECTED) {
printf("Connected.\n");
} else if (events & BEV_EVENT_ERROR) {
printf("Error.\n");
} else if (events & BEV_EVENT_EOF) {
printf("Connection closed.\n");
event_base_loopbreak(bufferevent_get_base(bev));
}
}
```
这个示例代码中,首先创建了一个event_base对象,然后创建了一个bufferevent对象,并设置了回调函数。接着,使用bufferevent_socket_connect函数连接到WebSocket服务器,然后创建了一个SSL_CTX对象和一个SSL对象,并使用bufferevent_openssl_set_ssl函数将SSL对象关联到bufferevent对象上。接下来,发送了一个WebSocket握手请求。最后,调用event_base_dispatch函数进入事件循环。
在事件循环中,如果接收到了数据,就调用websocket_readcb函数进行处理。如果连接建立成功,就输出Connected。如果发生错误,就输出Error。如果连接关闭,就输出Connection closed,并调用event_base_loopbreak函数退出事件循环。
需要注意的是,这个示例代码中使用了OpenSSL库,所以需要链接libssl和libcrypto库。在Linux系统中,可以使用以下命令编译:
```
$ gcc -o websocket-client websocket-client.c -levent -lssl -lcrypto
```
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