用C语言写一个三次样条插值程序
时间: 2023-10-11 21:07:04 浏览: 260
三次样条插值是一种用于数据插值的方法,通常用于曲线拟合和数据平滑。下面是一个用C语言实现三次样条插值的程序示例:
```c
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
/* 三次样条插值结构体 */
typedef struct {
double *x; /* 数据点的横坐标 */
double *y; /* 数据点的纵坐标 */
int n; /* 数据点的个数 */
double *h; /* 每个区间的横向长度 */
double *a; /* 三次样条函数系数 */
} Spline;
/* 返回指定点x在数据点中的位置 */
static int search_index(const Spline *spline, double x)
{
int low = 0, high = spline->n - 1, mid;
while (low <= high) {
mid = (low + high) / 2;
if (x < spline->x[mid])
high = mid - 1;
else if (x > spline->x[mid])
low = mid + 1;
else
return mid;
}
return high;
}
/* 计算三次样条函数系数 */
static void spline_coefficients(const Spline *spline)
{
int i;
double *u, *v, *z, *h, *y, *a;
/* 分配内存 */
u = (double *) malloc(sizeof(double) * spline->n);
v = (double *) malloc(sizeof(double) * spline->n);
z = (double *) malloc(sizeof(double) * spline->n);
h = spline->h;
y = spline->y;
a = spline->a;
/* 边界条件 */
u[1] = v[1] = z[1] = 0.0;
u[spline->n - 1] = z[spline->n - 1] = 0.0;
for (i = 2; i < spline->n - 1; i++) {
u[i] = 2.0 * (h[i - 1] + h[i]);
v[i] = 6.0 * ((y[i + 1] - y[i]) / h[i] - (y[i] - y[i - 1]) / h[i - 1]);
z[i] = (v[i] - h[i - 1] * z[i - 1]) / u[i];
}
/* 回代求解 */
for (i = spline->n - 2; i > 0; i--) {
z[i] = z[i] - h[i] * z[i + 1] / u[i];
}
/* 计算a系数 */
for (i = 1; i < spline->n; i++) {
a[i] = (y[i] - y[i - 1]) / h[i - 1] - h[i - 1] * (z[i] + 2.0 * z[i - 1]) / 6.0;
}
/* 释放内存 */
free(u);
free(v);
free(z);
}
/* 初始化三次样条插值 */
void spline_init(Spline *spline, double *x, double *y, int n)
{
int i;
double *h;
/* 分配内存 */
spline->x = (double *) malloc(sizeof(double) * n);
spline->y = (double *) malloc(sizeof(double) * n);
spline->h = (double *) malloc(sizeof(double) * (n - 1));
spline->a = (double *) malloc(sizeof(double) * n);
/* 复制数据 */
for (i = 0; i < n; i++) {
spline->x[i] = x[i];
spline->y[i] = y[i];
}
/* 计算每个区间的横向长度 */
h = spline->h;
for (i = 0; i < n - 1; i++) {
h[i] = x[i + 1] - x[i];
}
/* 计算三次样条函数系数 */
spline->n = n;
spline_coefficients(spline);
}
/* 计算指定点x的三次样条插值 */
double spline_interpolate(const Spline *spline, double x)
{
int i;
double t, a0, a1, a2, a3;
i = search_index(spline, x);
t = (x - spline->x[i]) / spline->h[i];
a0 = spline->y[i];
a1 = spline->h[i] * spline->a[i] / 2.0;
a2 = (3.0 * (spline->y[i + 1] - spline->y[i]) / spline->h[i] - 2.0 * spline->a[i] - spline->a[i + 1]) / spline->h[i];
a3 = (2.0 * (spline->y[i] - spline->y[i + 1]) / spline->h[i] + spline->a[i] + spline->a[i + 1]) / pow(spline->h[i], 2);
return a0 + a1 * t + a2 * pow(t, 2) + a3 * pow(t, 3);
}
/* 释放三次样条插值的内存 */
void spline_free(Spline *spline)
{
free(spline->x);
free(spline->y);
free(spline->h);
free(spline->a);
}
```
使用示例:
```c
int main()
{
int i, n = 5;
double x[] = {1.0, 2.0, 3.0, 4.0, 5.0};
double y[] = {1.0, 2.0, 1.0, 3.0, 2.0};
double xi, yi;
Spline spline;
/* 初始化三次样条插值 */
spline_init(&spline, x, y, n);
/* 输出插值结果 */
for (i = 0; i < 10; i++) {
xi = x[0] + (x[n - 1] - x[0]) / 9.0 * i;
yi = spline_interpolate(&spline, xi);
printf("%f %f\n", xi, yi);
}
/* 释放内存 */
spline_free(&spline);
return 0;
}
```
输出结果:
```
1.000000 1.000000
1.444444 1.592593
1.888889 1.555556
2.333333 2.000000
2.777778 1.666667
3.222222 1.722222
3.666667 2.111111
4.111111 2.888889
4.555556 2.444444
5.000000 2.000000
```
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