c语言编写rtp接收代码并组成h264帧,保存成h264文件
时间: 2024-05-15 12:13:40 浏览: 213
下面是一个简单的示例代码,使用C语言编写了RTP接收程序,并将接收到的数据组成H264帧并保存为H264文件:
```c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
#define RTP_HEADER_SIZE 12
#define NALU_HEADER_SIZE 1
typedef struct rtp_header {
uint8_t version:2;
uint8_t padding:1;
uint8_t extension:1;
uint8_t csrc_count:4;
uint8_t marker:1;
uint8_t payload_type:7;
uint16_t sequence_number;
uint32_t timestamp;
uint32_t ssrc;
} rtp_header_t;
int main(int argc, char *argv[]) {
if (argc != 3) {
printf("Usage: %s <rtp_port> <output_file>\n", argv[0]);
return 1;
}
uint16_t port = atoi(argv[1]);
char *output_file = argv[2];
FILE *fp = fopen(output_file, "wb");
if (fp == NULL) {
printf("Failed to open output file!\n");
return 1;
}
int sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (sock < 0) {
printf("Failed to create socket!\n");
return 1;
}
struct sockaddr_in server;
memset(&server, 0, sizeof(server));
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(port);
if (bind(sock, (struct sockaddr *)&server, sizeof(server)) < 0) {
printf("Failed to bind socket!\n");
return 1;
}
uint8_t buffer[65536];
rtp_header_t *rtp_header;
uint8_t *nalu_buffer = NULL;
int nalu_size = 0;
int nalu_type;
int last_nalu_end = 0;
while (1) {
ssize_t bytes_received = recvfrom(sock, buffer, sizeof(buffer), 0, NULL, NULL);
if (bytes_received < RTP_HEADER_SIZE + NALU_HEADER_SIZE) {
printf("Invalid RTP packet!\n");
continue;
}
rtp_header = (rtp_header_t *)buffer;
uint8_t *payload = buffer + RTP_HEADER_SIZE;
int payload_size = bytes_received - RTP_HEADER_SIZE;
if (nalu_buffer == NULL) {
// Look for the start of an H.264 NAL unit
for (int i = 0; i < payload_size - 4; i++) {
if ((payload[i] == 0x00) && (payload[i+1] == 0x00) &&
(payload[i+2] == 0x00) && (payload[i+3] == 0x01)) {
// Found the start of a NAL unit
nalu_buffer = payload + i + 4;
nalu_size = payload_size - i - 4;
nalu_type = nalu_buffer[0] & 0x1F;
break;
}
}
} else {
// Look for the end of the current NAL unit
int new_nalu_end = 0;
for (int i = 0; i < payload_size - 4; i++) {
if ((payload[i] == 0x00) && (payload[i+1] == 0x00) &&
(payload[i+2] == 0x00) && (payload[i+3] == 0x01)) {
// Found the start of a new NAL unit
new_nalu_end = i;
break;
}
}
if (new_nalu_end > 0) {
// This packet contains the end of the current NAL unit
fwrite(nalu_buffer, nalu_size, 1, fp);
// Start assembling the next NAL unit
nalu_buffer = payload + new_nalu_end + 4;
nalu_size = payload_size - new_nalu_end - 4;
nalu_type = nalu_buffer[0] & 0x1F;
// Update the last NAL unit end position
last_nalu_end = new_nalu_end;
} else {
// This packet contains part of the current NAL unit
fwrite(nalu_buffer, RTP_HEADER_SIZE + NALU_HEADER_SIZE,
1, fp);
fwrite(payload, payload_size, 1, fp);
nalu_size += payload_size;
}
}
}
fclose(fp);
return 0;
}
```
该程序将从指定的RTP端口接收数据,并将接收到的数据组成H264帧并保存到指定的文件中。程序使用了一个简单的技巧来查找H264的NAL单元边界,也就是4个0字节后紧跟着一个1字节。程序的核心是一个无限循环,该循环将不断接收RTP数据包并处理它们。
请注意,这只是一个非常简单的示例程序,可能无法处理所有情况。在实际应用中,您需要考虑更多的细节和错误情况,并进行适当的错误处理和恢复。
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