<script setup> import { ref, onMounted } from "vue"; let count = ref(0); const increase = () => { count++; }; onMounted(() => { increase(); console.log("count", count.value); }); </script>
时间: 2024-02-07 16:02:38 浏览: 129
在这个示例中,我们使用了Vue 3的`<script setup>`语法来定义组件。我们使用了`ref`函数来创建一个响应式变量`count`,并将其初始值设为0。然后,我们定义了一个函数`increase`,它会将`count`的值增加1。
在`onMounted`钩子函数中,我们调用了`increase`函数,将`count`的值增加1,并输出`count`的值。注意,我们在`increase`函数中使用了`count++`,这是不正确的方式。正确的方式应该是使用`count.value++`来修改`count`的值。
因此,示例代码应该修改为如下所示:
```javascript
<script setup>
import { ref, onMounted } from "vue";
let count = ref(0);
const increase = () => {
count.value++;
};
onMounted(() => {
increase();
console.log("count", count.value);
});
</script>
```
这样,我们就可以正确地将`count`的值增加1,并输出`count`的值了。
相关问题
vue3、ts 项目中,组件<houseCard v-for="i in 10" :key="i" :houseCardData="cardData"/> <script>const cardData = ref<Array<object>>([{id:1,name:'二手房'},{id:1,name:'租房'}]);</script> 组件页面<script setup lang="ts"> import { onMounted, ref } from 'vue' export interface cardDataProps { } const props = withDefaults(defineProps<HouseCardData>(), { })</script> 如何接收这个对象值
在组件页面的 `<script setup>` 中,你可以使用 `defineProps` 来声明 `props` 对象,并指定其类型为 `HouseCardData`:
```
<script setup lang="ts">
import { onMounted, ref, defineProps } from 'vue'
interface HouseCardData {
id: number;
name: string;
}
const props = defineProps<HouseCardData>({
houseCardData: {
type: Array as () => Array<HouseCardData>,
required: true
}
});
const cardData = ref(props.houseCardData);
onMounted(() => {
console.log(cardData.value);
});
export default {
props,
setup() {
return {
cardData
}
}
}
</script>
```
在上面的代码中,我们使用 `defineProps` 来声明 `props` 对象,并指定其类型为 `HouseCardData`。我们还在 `setup` 函数中创建了一个 `ref` 对象,将传递进来的 `houseCardData` 值赋值给它。最后,我们使用 `onMounted` 钩子函数输出一下 `cardData` 的值,以验证是否成功接收到传递进来的值。在导出组件时,我们将 `props` 对象添加到组件的配置中。
<script setup> import HelloWorld from './components/HelloWorld.vue' import TheWelcome from './components/TheWelcome.vue' </script> <template> <div class='container' ref='container'></div> </template> <script> import * as THREE from "three"; import {ref} from "vue"; import {onMounted} from "vue"; import {OrbitControls} from "three/examples/jsm/controls/OrbitControls" const scene=new THREE.Scene() const camera=new THREE.PerspectiveCamera(75,window.innerWidth/window.innerHeight,0.1,1000) camera.position.z=5 const renderer=new THREE.WebGLRenderer() renderer.setSize(window.innerWidth,window.innerHeight) const geometry=new THREE.BoxGeometry(1,1,1) const material=new THREE.MeshBasicMaterial({color:0x00ff00}) const cube=new THREE.Mesh(geometry,material) scene.add(cube) function render(){ renderer.render(scene, camera); requestAnimationFrame(render); } const container=ref(null) function fun(){ const controls=new OrbitControls(camera,container.value) controls.enableDamping=true container.value.appendChild(renderer.domElement); render() } onMounted(fun); </script> <style > *{ margin:0; padding:0; } .container{ height:100vh; width:100vw; bcakground-color:#f0f0f0; } </style>帮我检查以上代码并改正
在代码中,`bcakground-color`应该改为`background-color`,以修正样式错误。此外,需要将组件导入语句放入`<script>`标签中,并且将组件添加到模板中,以便正确地渲染组件。修改后的代码如下:
```html
<template>
<div class="container" ref="container">
<HelloWorld />
<TheWelcome />
</div>
</template>
<script>
import * as THREE from "three";
import { ref } from "vue";
import { onMounted } from "vue";
import { OrbitControls } from "three/examples/jsm/controls/OrbitControls";
import HelloWorld from './components/HelloWorld.vue';
import TheWelcome from './components/TheWelcome.vue';
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(
75,
window.innerWidth / window.innerHeight,
0.1,
1000
);
camera.position.z = 5;
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
const geometry = new THREE.BoxGeometry(1, 1, 1);
const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
const cube = new THREE.Mesh(geometry, material);
scene.add(cube);
function render() {
renderer.render(scene, camera);
requestAnimationFrame(render);
}
const container = ref(null);
function fun() {
const controls = new OrbitControls(camera, container.value);
controls.enableDamping = true;
container.value.appendChild(renderer.domElement);
render();
}
export default {
components: {
HelloWorld,
TheWelcome
},
setup() {
onMounted(fun);
},
setup() {
onMounted(fun);
},
};
</script>
<style>
* {
margin: 0;
padding: 0;
}
.container {
height: 100vh;
width: 100vw;
background-color: #f0f0f0;
}
</style>
```
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