设计一个具备一定功能的python五子棋系统,要有合理的输入输出方式和功能流程,有python的组合数据类型,标准库函数的使用方法,python的程序设计方法,功能数量和系统复杂程度适中
时间: 2024-03-01 07:53:56 浏览: 25
好的,我可以为您介绍一个具备一定功能的Python五子棋系统。这个系统由以下几个部分组成:
1. 棋盘的数据结构和初始化。我们使用一个二维列表来表示棋盘,每个元素代表一个交叉点,值分别为0(代表空白)、1(代表黑子)和2(代表白子)。初始化时将所有元素赋值为0。
```python
board = [[0 for i in range(15)] for j in range(15)]
```
2. 用户交互。我们使用Python内置的input函数来获取用户输入,并使用try-except语句来处理输入错误的情况。每次用户下棋后,我们需要更新棋盘,检查胜负情况,以及交换玩家。
```python
def player_move(player):
while True:
try:
x, y = map(int, input("Player %s's turn, please input the coordinate (x, y):" % player).split(","))
if x < 1 or x > 15 or y < 1 or y > 15:
print("The coordinate is out of range, please try again.")
elif board[x-1][y-1] != 0:
print("The coordinate has been occupied, please try again.")
else:
board[x-1][y-1] = player
check_win(player)
return # 交换玩家
except:
print("Invalid input, please try again.")
```
3. 检查胜负。我们需要编写一个函数来检查当前棋局是否有一方获胜。我们使用一个嵌套的for循环来遍历整个棋盘,检查每个位置是否是当前玩家的棋子,并使用一个方向数组来判断是否有五个连续的棋子。
```python
def check_win(player):
directions = [(0, 1), (1, 0), (1, 1), (-1, 1)] # 右、下、右下、左下
for i in range(15):
for j in range(15):
if board[i][j] == player:
for d in directions:
x, y = i, j
count = 1
while count < 5:
x += d[0]
y += d[1]
if x < 0 or x >= 15 or y < 0 or y >= 15 or board[x][y] != player:
break
count += 1
if count == 5:
print("Player %s wins!" % player)
exit()
```
4. 主程序。我们使用一个while循环来持续进行游戏,直到有一方获胜或者平局。每次循环,我们交替调用player_move函数,传入当前玩家的编号。
```python
def main():
player = 1
while True:
draw_board()
player_move(player)
player = 3 - player # 交换玩家
```
5. 可视化。我们可以编写一个函数来在控制台中绘制当前的棋盘。我们使用Unicode字符来代表棋子,使用os库来清除屏幕,使得每次棋盘都是在同一位置输出。
```python
import os
def draw_board():
os.system("cls")
print(" " + " ".join(str(i) for i in range(1, 16)))
for i in range(15):
print("%2d " % (i+1) + " ".join(["●" if x == 1 else "○" if x == 2 else "·" for x in board[i]]))
```
完整代码如下:
```python
import os
board = [[0 for i in range(15)] for j in range(15)]
def draw_board():
os.system("cls")
print(" " + " ".join(str(i) for i in range(1, 16)))
for i in range(15):
print("%2d " % (i+1) + " ".join(["●" if x == 1 else "○" if x == 2 else "·" for x in board[i]]))
def player_move(player):
while True:
try:
x, y = map(int, input("Player %s's turn, please input the coordinate (x, y):" % player).split(","))
if x < 1 or x > 15 or y < 1 or y > 15:
print("The coordinate is out of range, please try again.")
elif board[x-1][y-1] != 0:
print("The coordinate has been occupied, please try again.")
else:
board[x-1][y-1] = player
check_win(player)
return
except:
print("Invalid input, please try again.")
def check_win(player):
directions = [(0, 1), (1, 0), (1, 1), (-1, 1)]
for i in range(15):
for j in range(15):
if board[i][j] == player:
for d in directions:
x, y = i, j
count = 1
while count < 5:
x += d[0]
y += d[1]
if x < 0 or x >= 15 or y < 0 or y >= 15 or board[x][y] != player:
break
count += 1
if count == 5:
print("Player %s wins!" % player)
exit()
def main():
player = 1
while True:
draw_board()
player_move(player)
player = 3 - player
if __name__ == "__main__":
main()
```
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