蔡徐坤打砖块游戏代码phthon
时间: 2025-01-02 13:09:08 浏览: 9
蔡徐坤打砖块(Flappy Bird风格)的Python代码示例可能是一个简单的pygame库的游戏实现。以下是一个简化的版本,它并不是完整的项目,而是包含了基本的游戏循环和控制部分:
```python
import pygame
import sys
# 设置窗口大小
SCREEN_WIDTH = 800
SCREEN_HEIGHT = 600
BALL_RADIUS = 20
BRICK_WIDTH = 50
BRICK_HEIGHT = 20
BRICK_GAP = 5
FPS = 30
# 初始化pygame
pygame.init()
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
pygame.display.set_caption("蔡徐坤打砖块")
# 创建球
ball = pygame.Rect(SCREEN_WIDTH // 2 - BALL_RADIUS, SCREEN_HEIGHT - BALL_RADIUS * 2, BALL_RADIUS * 2, BALL_RADIUS * 2)
# 创建砖块组
bricks = pygame.sprite.Group()
for x in range(0, SCREEN_WIDTH, BRICK_WIDTH + BRICK_GAP):
for y in range(0, SCREEN_HEIGHT - BRICK_HEIGHT, BRICK_GAP):
brick = pygame.Rect(x, y, BRICK_WIDTH, BRICK_HEIGHT)
bricks.add(brick)
def update():
# 球移动和边界检测
ball.move_ip(0, -5) # 每帧向下移动一定的速度
if ball.y < 0 or ball.top >= screen.get_height() or pygame.Rect.colliderect(ball, bricks):
ball.y = 0 # 如果碰到边界或砖块,反弹回去
def draw():
screen.fill((0, 0, 0)) # 清屏黑色背景
bricks.draw(screen) # 绘制砖块
pygame.draw.ellipse(screen, (255, 255, 255), ball, 0) # 绘制白球
pygame.display.flip()
# 主游戏循环
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
keys = pygame.key.get_pressed()
if keys[pygame.K_SPACE]:
ball.y -= 10 # 当按下空格键时,球加速一次
update()
draw()
pygame.time.Clock().tick(FPS) # 控制帧率
# 游戏结束
pygame.quit()
sys.exit()
```
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