CompletableFuture和netty
时间: 2023-11-07 22:05:57 浏览: 250
CompletableFuture是Java 8中引入的一个类,继承了java.util.concurrent.Future接口,它是一种可完成的Future。相比传统的Future,CompletableFuture能够主动设置计算的结果值,从而在某些场景下主动结束阻塞等待。而传统的Future只有在计算结果产生或超时时才会返回。
Netty是一个基于异步事件驱动的网络应用框架,它使用了CompletableFuture来实现异步调用。Netty提供了自己的Future接口,它继承了java.util.concurrent.Future接口,并且扩展了一些重要的方法,比如isSuccess()、addListener()和removeListener()等。
通过使用CompletableFuture和Netty的异步策略,我们可以实现从同步调用到异步调用的转换。使用CompletableFuture的主动设置结果值的特性,结合Netty的异步事件驱动机制,我们可以实现高效的异步编程。
相关问题
jar rpc netty框架代码
以下是一个基于Netty框架的RPC实现示例代码:
1. 服务接口定义
```java
public interface HelloService {
String sayHello(String name);
}
```
2. 服务提供者实现
```java
public class HelloServiceImpl implements HelloService {
public String sayHello(String name) {
return "Hello, " + name;
}
}
```
3. RPC框架实现
```java
public class RpcServer {
private final EventLoopGroup bossGroup;
private final EventLoopGroup workerGroup;
public RpcServer() {
bossGroup = new NioEventLoopGroup();
workerGroup = new NioEventLoopGroup();
}
public void start(int port) throws InterruptedException {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline p = ch.pipeline();
p.addLast(new ObjectDecoder(ClassResolvers.cacheDisabled(null)));
p.addLast(new ObjectEncoder());
p.addLast(new RpcServerHandler());
}
})
.option(ChannelOption.SO_BACKLOG, 128)
.childOption(ChannelOption.SO_KEEPALIVE, true);
ChannelFuture f = b.bind(port).sync();
System.out.println("Server started on port " + port);
f.channel().closeFuture().sync();
}
public void shutdown() {
workerGroup.shutdownGracefully();
bossGroup.shutdownGracefully();
}
}
public class RpcServerHandler extends ChannelInboundHandlerAdapter {
private static final Map<String, Object> serviceMap = new ConcurrentHashMap<>();
static {
serviceMap.put(HelloService.class.getName(), new HelloServiceImpl());
}
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
if (msg instanceof RpcRequest) {
RpcRequest request = (RpcRequest) msg;
Object service = serviceMap.get(request.getClassName());
if (service != null) {
Method method = service.getClass().getMethod(request.getMethodName(), request.getParameterTypes());
Object result = method.invoke(service, request.getParameters());
RpcResponse response = new RpcResponse();
response.setRequestId(request.getRequestId());
response.setResult(result);
ctx.writeAndFlush(response);
}
} else {
super.channelRead(ctx, msg);
}
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
ctx.close();
}
}
```
4. RPC客户端实现
```java
public class RpcClient {
private final EventLoopGroup group;
private final Bootstrap bootstrap;
public RpcClient() {
group = new NioEventLoopGroup();
bootstrap = new Bootstrap();
bootstrap.group(group)
.channel(NioSocketChannel.class)
.option(ChannelOption.TCP_NODELAY, true)
.handler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline p = ch.pipeline();
p.addLast(new ObjectDecoder(ClassResolvers.cacheDisabled(null)));
p.addLast(new ObjectEncoder());
p.addLast(new RpcClientHandler());
}
});
}
public void connect(String host, int port) throws InterruptedException {
ChannelFuture future = bootstrap.connect(host, port).sync();
future.channel().closeFuture().sync();
}
public void shutdown() {
group.shutdownGracefully();
}
}
public class RpcClientHandler extends ChannelInboundHandlerAdapter {
private final Map<String, RpcFuture> pendingRequests = new ConcurrentHashMap<>();
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
if (msg instanceof RpcResponse) {
RpcResponse response = (RpcResponse) msg;
RpcFuture future = pendingRequests.get(response.getRequestId());
if (future != null) {
pendingRequests.remove(response.getRequestId());
future.done(response.getResult());
}
} else {
super.channelRead(ctx, msg);
}
}
public RpcFuture sendRequest(RpcRequest request) {
RpcFuture future = new RpcFuture(request);
pendingRequests.put(request.getRequestId(), future);
ctx.writeAndFlush(request);
return future;
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
ctx.close();
}
}
public class RpcFuture {
private final RpcRequest request;
private final CompletableFuture<Object> responseFuture;
public RpcFuture(RpcRequest request) {
this.request = request;
responseFuture = new CompletableFuture<>();
}
public void done(Object result) {
responseFuture.complete(result);
}
public CompletableFuture<Object> getResponseFuture() {
return responseFuture;
}
public RpcRequest getRequest() {
return request;
}
}
```
5. RPC请求/响应实体类定义
```java
public class RpcRequest implements Serializable {
private String requestId;
private String className;
private String methodName;
private Class<?>[] parameterTypes;
private Object[] parameters;
// getters and setters
}
public class RpcResponse implements Serializable {
private String requestId;
private Object result;
// getters and setters
}
```
使用示例:
```java
// 启动服务端
RpcServer server = new RpcServer();
server.start(8080);
// 创建客户端
RpcClient client = new RpcClient();
client.connect("localhost", 8080);
// 发送请求
RpcRequest request = new RpcRequest();
request.setRequestId(UUID.randomUUID().toString());
request.setClassName(HelloService.class.getName());
request.setMethodName("sayHello");
request.setParameterTypes(new Class[] { String.class });
request.setParameters(new Object[] { "World" });
RpcFuture future = client.sendRequest(request);
// 处理响应
future.getResponseFuture().thenAccept(result -> {
System.out.println(result);
});
// 关闭客户端和服务端
client.shutdown();
server.shutdown();
```
https://blog.csdn.net/myyhtw/article/details/94579126,根据这个网页,springboot netty tcp通信,创建10000个客户端,连接服务器,优化代码
这篇博客讲述了如何利用Spring Boot框架结合Netty实现TCP通信,同时处理大量并发连接的情况,比如创建10000个客户端。首先,作者介绍了Spring Boot作为应用启动器的优势,并提到Netty是一个高性能、异步事件驱动的网络应用程序框架。
以下是博主提供的优化点和步骤:
1. **批量初始化客户端连接**:为了减少单次连接创建的开销,可以一次性创建所有客户端连接,然后逐个分配给需要的线程池任务,而不是在每个请求时都创建新的连接。
```java
List<Future<Void>> futures = new ArrayList<>();
for (int i = 0; i < 10000; i++) {
ChannelInitializer<?> init = ... // 初始化器
EventLoopGroup group = ... // 客户端EventLoopGroup
FutureChannel future = group.newChannel(init);
futures.add(future);
}
CompletableFuture.allOf(futures.toArray(new CompletableFuture[0])).join();
```
2. **使用异步处理**:通过Netty的`EventExecutorGroup`或`SelectorManager`管理并发任务,让每个客户端请求在独立的线程上执行,提高响应速度。
3. **负载均衡和连接复用**:考虑配置连接池,如`NioEventLoopGroup`下的`Bootstrap`,以便重用已经建立的连接,避免频繁地创建和销毁连接。
4. **性能监控**:使用Spring Boot的Actuator模块或其他工具对性能进行监控,识别瓶颈并进行调整。
5. **内存管理**:注意控制内存泄漏,特别是在关闭连接后及时释放资源,可以使用Netty的`channel_inactive()`回调或自定义处理器进行清理。
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