java人机猜拳互动游戏
时间: 2024-02-20 15:55:11 浏览: 153
Java人机猜拳互动游戏是一款基于Java编程语言开发的游戏,玩家可以与计算机进行猜拳对战。以下是一个简单的实现示例:
1. 首先,需要定义猜拳的手势,可以使用枚举类型来表示,例如:
```java
enum Gesture {
ROCK,
PAPER,
SCISSORS
}
```
2. 接下来,需要实现玩家和计算机的选择手势的逻辑。可以通过用户输入来获取玩家的选择,而计算机的选择可以通过随机数生成:
```java
import java.util.Random;
import java.util.Scanner;
public class Player {
private Gesture gesture;
public void chooseGesture() {
Scanner scanner = new Scanner(System.in);
System.out.println("请选择手势(0-石头,1-剪刀,2-布):");
int choice = scanner.nextInt();
switch (choice) {
case 0:
gesture = Gesture.ROCK;
break;
case 1:
gesture = Gesture.SCISSORS;
break;
case 2:
gesture = Gesture.PAPER;
break;
default:
System.out.println("无效的选择!");
chooseGesture();
}
}
public Gesture getGesture() {
return gesture;
}
}
public class Computer {
private Gesture gesture;
public void chooseGesture() {
Random random = new Random();
int choice = random.nextInt(3);
switch (choice) {
case 0:
gesture = Gesture.ROCK;
break;
case 1:
gesture = Gesture.SCISSORS;
break;
case 2:
gesture = Gesture.PAPER;
break;
}
}
public Gesture getGesture() {
return gesture;
}
}
```
3. 然后,需要实现判断胜负的逻辑。可以通过比较玩家和计算机的手势来确定胜负关系:
```java
public class Game {
private Player player;
private Computer computer;
public Game() {
player = new Player();
computer = new Computer();
}
public void play() {
player.chooseGesture();
computer.chooseGesture();
Gesture playerGesture = player.getGesture();
Gesture computerGesture = computer.getGesture();
System.out.println("玩家选择:" + playerGesture);
System.out.println("计算机选择:" + computerGesture);
if (playerGesture == computerGesture) {
System.out.println("平局!");
} else if ((playerGesture == Gesture.ROCK && computerGesture == Gesture.SCISSORS)
|| (playerGesture == Gesture.SCISSORS && computerGesture == Gesture.PAPER)
|| (playerGesture == Gesture.PAPER && computerGesture == Gesture.ROCK)) {
System.out.println("玩家胜利!");
} else {
System.out.println("计算机胜利!");
}
}
}
public class Main {
public static void main(String[] args) {
Game game = new Game();
game.play();
}
}
```
这样,一个简单的Java人机猜拳互动游戏就完成了。玩家可以通过输入数字选择手势,与计算机进行对战,并根据胜负情况进行输出。
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