t = int(turtle.textinput('边数','几边形:')); turtle.circle(50, steps=t); turtle.done();
时间: 2024-05-04 14:21:46 浏览: 67
这段代码是使用 Python 的 turtle 库绘制一个正多边形。首先通过 turtle.textinput() 函数获取用户输入的边数,然后使用 turtle.circle() 函数绘制正多边形,其中 50 表示正多边形的半径,steps 参数表示绘制正多边形时使用的线条数,即边数。最后使用 turtle.done() 函数显示绘制结果。
需要注意的是,在使用 turtle 库之前,需要先导入 turtle 库:
```
import turtle
```
相关问题
修改代码使图中的小圆绕大圆圈的圆心以200圈每秒的速度进行圆周运动:import turtle import math # Set up the turtle screen screen = turtle.Screen() screen.bgcolor("white") screen.title("Circle with Moving Black Dot") # Create the turtle for drawing the circle circle_turtle = turtle.Turtle() circle_turtle.speed(0) circle_turtle.hideturtle() circle_turtle.penup() circle_turtle.goto(0, -80) circle_turtle.pendown() circle_turtle.color("black") circle_turtle.circle(80, 2880) # Create the turtle for drawing the black dot dot_turtle = turtle.Turtle() dot_turtle.speed(0) dot_turtle.hideturtle() dot_turtle.penup() dot_turtle.goto(40, 0) dot_turtle.pendown() dot_turtle.color("black") dot_turtle.begin_fill() dot_turtle.circle(4) dot_turtle.end_fill() # Calculate the angle increment for each frame of animation angle_increment = 1 / 60 # 200 degrees per second, 60 frames per second # Animate the movement of the black dot while True: dot_turtle.clear() angle = dot_turtle.heading() + angle_increment x = 40 * math.cos(math.radians(angle)) y = 40 * math.sin(math.radians(angle)) dot_turtle.goto(x, y) dot_turtle.begin_fill() dot_turtle.circle(6) # 小圆 dot_turtle.end_fill()
可以使用Python的time模块来控制圆周运动的速度,修改代码如下:
```python
import turtle
import math
import time
# Set up the turtle screen
screen = turtle.Screen()
screen.bgcolor("white")
screen.title("Circle with Moving Black Dot")
# Create the turtle for drawing the circle
circle_turtle = turtle.Turtle()
circle_turtle.speed(0)
circle_turtle.hideturtle()
circle_turtle.penup()
circle_turtle.goto(0, -80)
circle_turtle.pendown()
circle_turtle.color("black")
circle_turtle.circle(80, 2880)
# Create the turtle for drawing the black dot
dot_turtle = turtle.Turtle()
dot_turtle.speed(0)
dot_turtle.hideturtle()
dot_turtle.penup()
dot_turtle.goto(40, 0)
dot_turtle.pendown()
dot_turtle.color("black")
dot_turtle.begin_fill()
dot_turtle.circle(4)
dot_turtle.end_fill()
# Calculate the angle increment for each frame of animation
angle_increment = 200 / 60 # 200 degrees per second, 60 frames per second
# Animate the movement of the black dot
while True:
dot_turtle.clear()
angle = dot_turtle.heading() + angle_increment
x = 80 * math.cos(math.radians(angle))
y = 80 * math.sin(math.radians(angle))
dot_turtle.goto(x, y)
dot_turtle.begin_fill()
dot_turtle.circle(6) # 小圆
dot_turtle.end_fill()
time.sleep(1/60) # 控制运动速度
```
在上面的代码中,我们使用了time.sleep()函数来控制小圆的运动速度,将每帧的时间间隔设置为1/60秒。这样,小圆每秒绕大圆圈转200圈,同时每秒刷新60次界面,就可以实现流畅的圆周运动。
import turtle x=eval(input("输入一个整数:")) ifx2==0: turtle. color("blue") else: turtle. color("red") turtle.pensize(5) turtle.begin_fill() turtle.circle(100) turtle.end fill()运行的结果
这段代码有语法错误,正确的代码应该是:
```
import turtle
x = eval(input("输入一个整数:"))
if x % 2 == 0:
turtle.color("blue")
else:
turtle.color("red")
turtle.pensize(5)
turtle.begin_fill()
turtle.circle(100)
turtle.end_fill()
```
这段代码的作用是根据用户输入的整数,绘制一个半径为100的圆形,如果输入的整数是偶数,填充圆形的颜色为蓝色,否则填充颜色为红色。
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