解释下面这段代码float Detector3D_Sor_MeanK = fsSettings["Detector3D.Sor_MeanK"]; double Detector3D_Sor_StddevMulThresh = fsSettings["Detector3D.Sor_StddevMulThresh"]; float Detector3D_Voxel_LeafSize = fsSettings["Detector3D.Voxel_LeafSize"]; float Detect3D_EuclideanClusterTolerance = fsSettings["Detector3D.EuclideanClusterTolerance"]; int Detect3D_EuclideanClusterMinSize = fsSettings["Detector3D.EuclideanClusterMinSize"]; int Detect3D_EuclideanClusterMaxSize = fsSettings["Detector3D.EuclideanClusterMaxSize"]; float Detect3D_DetectSimilarCompareRatio = fsSettings["Detector3D.DetectSimilarCompareRatio"]; int global_pc_update_kf_threshold = fsSettings["Detector3D.global_pc_update_kf_threshold"];
时间: 2024-04-22 16:25:10 浏览: 17
这段代码是从一个名为 `fsSettings` 的配置文件中读取一些参数,并将它们赋值给相应的变量。根据代码中的变量名和类型,我们可以做如下解释:
- `float Detector3D_Sor_MeanK = fsSettings["Detector3D.Sor_MeanK"];`:从配置文件中读取名为 "Detector3D.Sor_MeanK" 的参数,将其转换为 float 类型,并赋值给变量 `Detector3D_Sor_MeanK`。
- `double Detector3D_Sor_StddevMulThresh = fsSettings["Detector3D.Sor_StddevMulThresh"];`:从配置文件中读取名为 "Detector3D.Sor_StddevMulThresh" 的参数,将其转换为 double 类型,并赋值给变量 `Detector3D_Sor_StddevMulThresh`。
- `float Detector3D_Voxel_LeafSize = fsSettings["Detector3D.Voxel_LeafSize"];`:从配置文件中读取名为 "Detector3D.Voxel_LeafSize" 的参数,将其转换为 float 类型,并赋值给变量 `Detector3D_Voxel_LeafSize`。
- `float Detect3D_EuclideanClusterTolerance = fsSettings["Detector3D.EuclideanClusterTolerance"];`:从配置文件中读取名为 "Detector3D.EuclideanClusterTolerance" 的参数,将其转换为 float 类型,并赋值给变量 `Detect3D_EuclideanClusterTolerance`。
- `int Detect3D_EuclideanClusterMinSize = fsSettings["Detector3D.EuclideanClusterMinSize"];`:从配置文件中读取名为 "Detector3D.EuclideanClusterMinSize" 的参数,将其转换为 int 类型,并赋值给变量 `Detect3D_EuclideanClusterMinSize`。
- `int Detect3D_EuclideanClusterMaxSize = fsSettings["Detector3D.EuclideanClusterMaxSize"];`:从配置文件中读取名为 "Detector3D.EuclideanClusterMaxSize" 的参数,将其转换为 int 类型,并赋值给变量 `Detect3D_EuclideanClusterMaxSize`。
- `float Detect3D_DetectSimilarCompareRatio = fsSettings["Detector3D.DetectSimilarCompareRatio"];`:从配置文件中读取名为 "Detector3D.DetectSimilarCompareRatio" 的参数,将其转换为 float 类型,并赋值给变量 `Detect3D_DetectSimilarCompareRatio`。
- `int global_pc_update_kf_threshold = fsSettings["Detector3D.global_pc_update_kf_threshold"];`:从配置文件中读取名为 "Detector3D.global_pc_update_kf_threshold" 的参数,将其转换为 int 类型,并赋值给变量 `global_pc_update_kf_threshold`。
这些代码行将配置文件中的特定参数值读取到相应的变量中,以供后续使用。请注意,这些变量的命名和类型应与配置文件中的参数相匹配,否则可能会导致类型错误或数据错误。