java TODO: Implement Minimax algorithm to compute best move 你倒是帮我写完呀
时间: 2024-02-07 11:03:56 浏览: 82
好的,我可以帮您写一个简单的Minimax算法来计算最佳移动。这里是一个基本的Java代码框架:
```java
public class Minimax {
public int findBestMove(int[][] board) {
int bestScore = Integer.MIN_VALUE;
int move = -1;
for (int i = 0; i < board.length; i++) {
for (int j = 0; j < board[i].length; j++) {
if (board[i][j] == 0) {
board[i][j] = 1; // assume player 1 is maximizing player
int score = minmax(board, 0, false);
board[i][j] = 0; // undo the move
if (score > bestScore) {
bestScore = score;
move = i * board.length + j;
}
}
}
}
return move;
}
private int minmax(int[][] board, int depth, boolean isMaximizingPlayer) {
// TODO: add termination condition for game over or depth limit
if (isMaximizingPlayer) {
int bestScore = Integer.MIN_VALUE;
for (int i = 0; i < board.length; i++) {
for (int j = 0; j < board[i].length; j++) {
if (board[i][j] == 0) {
board[i][j] = 1; // assume player 1 is maximizing player
int score = minmax(board, depth + 1, false);
board[i][j] = 0; // undo the move
bestScore = Math.max(bestScore, score);
}
}
}
return bestScore;
} else {
int bestScore = Integer.MAX_VALUE;
for (int i = 0; i < board.length; i++) {
for (int j = 0; j < board[i].length; j++) {
if (board[i][j] == 0) {
board[i][j] = 2; // assume player 2 is minimizing player
int score = minmax(board, depth + 1, true);
board[i][j] = 0; // undo the move
bestScore = Math.min(bestScore, score);
}
}
}
return bestScore;
}
}
}
```
在上面的代码中,我们使用一个简单的二维数组来表示游戏棋盘。`findBestMove`方法会遍历所有可能的移动,并通过调用`minmax`方法来计算每个移动的得分。`minmax`方法使用递归来计算最大或最小的得分,具体取决于当前是最大化玩家还是最小化玩家。当达到最大深度或游戏结束时,递归将终止。
请注意,上面的代码只是示例。要使用Minimax算法,您需要根据您的游戏规则和数据结构进行适当的修改。
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