Exception: Gradle install not valid
时间: 2024-05-30 08:08:55 浏览: 19
This error message typically occurs when you are trying to run a Gradle command that requires a build to be installed, but the build is not installed or has not been installed correctly.
To resolve this issue, try the following steps:
1. Check that Gradle is installed correctly on your system.
2. Verify that your project's build.gradle file is configured correctly.
3. Run the command `gradle clean build` to clean the project and rebuild it.
4. If the issue persists, try uninstalling and reinstalling Gradle.
If none of these steps resolve the issue, you may need to seek further assistance or consult the Gradle documentation.
相关问题
unity导出错误Exception: Gradle install not valid
这个错误通常是由于Unity版本和Android Gradle插件版本不兼容导致的。您可以尝试以下方法来解决这个问题:
1. 检查您的Unity版本是否与所需的Gradle版本兼容。您可以在Unity官网上查看Unity版本和Gradle版本的兼容列表。
2. 尝试升级您的Gradle版本。您可以在Unity的“Edit”菜单下选择“Preferences”,然后在“External Tools”中找到“Android”的设置,然后将Gradle版本更改为最新的版本。
3. 如果上述方法都没有解决问题,请尝试手动安装Gradle。您可以在Gradle官网上下载Gradle,并将其放置在您的Unity项目的“Assets/Plugins/Android”目录下。
希望这些方法能够帮助您解决这个问题。
unity2019 Gradle install not valid
There could be a few reasons why you are encountering the error "Gradle install not valid" in Unity 2019. Here are some possible solutions:
1. Make sure that you have installed the correct version of Gradle that is compatible with Unity 2019. You can download the correct version of Gradle from the official Gradle website.
2. Check if your Gradle installation path is correct. In Unity, go to Edit -> Preferences -> External Tools and make sure that the path to your Gradle installation is correct.
3. Try deleting your Gradle cache. In Unity, go to Edit -> Preferences -> Cache and click on "Clear Cache" for Gradle.
4. Check if your system environment variables are set up correctly for Gradle. You can check this by opening a command prompt and typing "gradle -v". If you see an error message, then you may need to add the Gradle path to your system environment variables.
5. Finally, you can try reinstalling Unity and Gradle to see if that resolves the issue.