qt 自定义旋钮并且计算释放鼠标时的旋转角度
时间: 2024-02-03 17:13:42 浏览: 103
要实现自定义旋钮并计算释放鼠标时的旋转角度,可以按照以下步骤进行:
1. 继承QAbstractSlider类,自定义旋钮的外观和行为。
2. 在构造函数中设置旋钮的最大值、最小值、当前值,并连接valueChanged()信号到自定义的槽函数。
3. 重写mousePressEvent()、mouseMoveEvent()、mouseReleaseEvent()三个事件,实现旋钮的拖动功能。
4. 在mouseReleaseEvent()事件中计算旋钮的旋转角度,通过emit信号将角度值发送出去。
下面是一个示例代码,你可以参考一下:
```cpp
class CustomDial : public QAbstractSlider
{
Q_OBJECT
public:
CustomDial(QWidget *parent = nullptr)
: QAbstractSlider(Qt::Horizontal, parent)
{
setRange(0, 360);
setValue(0);
setSingleStep(10);
setTickInterval(30);
setTickPosition(QSlider::TicksBelow);
setStyleSheet("QSlider::groove:horizontal { border: 1px solid #bbb; background: white; height: 15px; border-radius: 4px; }"
"QSlider::handle:horizontal { background: qradialgradient(cx:0.3, cy:0.3, radius: 1px, fx:0.3, fy:0.3, stop:0 #ddd, stop:1 #bbb); width: 15px; height: 15px; margin-top: -4px; margin-bottom: -4px; border-radius: 8px; }");
connect(this, &QAbstractSlider::valueChanged, this, &CustomDial::updateAngle);
}
void paintEvent(QPaintEvent *event) override
{
Q_UNUSED(event);
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing);
QRectF rect = QRectF(0, 0, width() - 1, height() - 1);
qreal startAngle = 45;
qreal spanAngle = 270;
painter.drawArc(rect, startAngle * 16, spanAngle * 16);
qreal valueAngle = (value() - minimum()) * spanAngle / (maximum() - minimum()) + startAngle;
QPointF center = rect.center();
qreal radius = qMin(center.x(), center.y()) - 10;
qreal x = center.x() + radius * qCos(qDegreesToRadians(valueAngle));
qreal y = center.y() - radius * qSin(qDegreesToRadians(valueAngle));
painter.drawLine(center, QPointF(x, y));
}
protected:
void mousePressEvent(QMouseEvent *event) override
{
if (event->button() == Qt::LeftButton) {
m_dragging = true;
m_lastPos = event->pos();
event->accept();
} else {
event->ignore();
}
}
void mouseMoveEvent(QMouseEvent *event) override
{
if (m_dragging) {
QPoint delta = event->pos() - m_lastPos;
int step = singleStep() * delta.x() / width();
setValue(value() + step);
m_lastPos = event->pos();
event->accept();
} else {
event->ignore();
}
}
void mouseReleaseEvent(QMouseEvent *event) override
{
if (m_dragging) {
m_dragging = false;
QPointF center = rect().center();
qreal dx = event->pos().x() - center.x();
qreal dy = event->pos().y() - center.y();
qreal angle = qAtan2(-dy, dx);
angle = qRadiansToDegrees(angle);
angle -= 45;
if (angle < 0) {
angle += 360;
}
setValue(qRound(angle / 360 * (maximum() - minimum()) + minimum()));
emit angleChanged(value());
event->accept();
} else {
event->ignore();
}
}
signals:
void angleChanged(int angle);
private:
bool m_dragging = false;
QPoint m_lastPos;
};
```
上面的代码实现了一个继承自QAbstractSlider类的自定义旋钮,通过重写mousePressEvent()、mouseMoveEvent()、mouseReleaseEvent()三个事件,实现旋钮的拖动功能,并在mouseReleaseEvent()事件中计算旋钮的旋转角度,通过emit信号将角度值发送出去。
你可以将上面的代码保存到一个.cpp文件中,并在主函数中使用,例如:
```cpp
#include <QApplication>
#include <QWidget>
#include <QVBoxLayout>
#include "customdial.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QWidget *widget = new QWidget;
QVBoxLayout *layout = new QVBoxLayout(widget);
CustomDial *dial = new CustomDial(widget);
layout->addWidget(dial);
QObject::connect(dial, &CustomDial::angleChanged, [](int angle) {
qDebug() << "Angle:" << angle;
});
widget->show();
return app.exec();
}
```
上面的代码创建了一个QWidget控件,并在其中添加了一个CustomDial自定义旋钮,通过QObject::connect()函数连接angleChanged()信号到一个lambda表达式,打印旋钮的旋转角度。运行程序后,你可以通过拖动旋钮来改变角度,并查看在释放鼠标时打印的角度值。
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