#define Wide 1024 #define Hight 640 #define Wide_map (Wide*5) #define Hight_map (Hight*5) #define Food_num 1888 #define Enemy_num 888
时间: 2024-06-23 21:02:21 浏览: 150
These are preprocessor directives (macros) commonly used in C or C++ programming. Here's what each macro does:
#define Wide 1024
: This defines a constant named "Wide" with a value of 1024, probably referring to the width of an image or a rectangular area in pixels.#define Hight 640
: Similarly, "Hight" is defined as a constant with a value of 640, likely the height of the same image or area.#define Wide_map (Wide*5)
: The "Wide_map" macro is a shorthand for multiplying the "Wide" constant by 5, which could represent a resizing or scaling factor for the width or a map data structure.#define Hight_map (Hight*5)
: Same as above, but for the height, multiplying the "Hight" constant by 5.#define Food_num 1888
: "Food_num" is a constant that holds the value 1888, possibly representing the number of food items in a game or simulation.#define Enemy_num 888
: "Enemy_num" is another constant, indicating the number of enemies, also in a game context.
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