#define Wide 1024 #define Hight 640 #define Wide_map (Wide*5) #define Hight_map (Hight*5) #define Food_num 1888 #define Enemy_num 888
时间: 2024-06-23 08:02:21 浏览: 135
These are preprocessor directives (macros) commonly used in C or C++ programming. Here's what each macro does:
- `#define Wide 1024` : This defines a constant named "Wide" with a value of 1024, probably referring to the width of an image or a rectangular area in pixels.
- `#define Hight 640` : Similarly, "Hight" is defined as a constant with a value of 640, likely the height of the same image or area.
- `#define Wide_map (Wide*5)` : The "Wide_map" macro is a shorthand for multiplying the "Wide" constant by 5, which could represent a resizing or scaling factor for the width or a map data structure.
- `#define Hight_map (Hight*5)` : Same as above, but for the height, multiplying the "Hight" constant by 5.
- `#define Food_num 1888` : "Food_num" is a constant that holds the value 1888, possibly representing the number of food items in a game or simulation.
- `#define Enemy_num 888` : "Enemy_num" is another constant, indicating the number of enemies, also in a game context.
阅读全文