用代码制作一个外围带有360°刻度线的圆,在圆心处有1个90°的扇形框,分别标识为G1。在圆上有1个随机的黑点,此系统拥有翻转按钮,若G1可以覆盖黑点,就将其移动到黑点处,并将G1变成红色
时间: 2024-05-09 07:19:58 浏览: 5
以下是Python代码实现:
```python
import turtle
import random
# 绘制圆形
def draw_circle(radius):
turtle.penup()
turtle.goto(0, -radius)
turtle.pendown()
turtle.circle(radius)
# 绘制刻度线
def draw_scale(radius):
turtle.penup()
turtle.goto(0, 0)
turtle.setheading(90)
for i in range(36):
turtle.forward(radius)
turtle.pendown()
turtle.forward(10)
turtle.penup()
turtle.goto(0, 0)
turtle.right(10)
# 绘制扇形框
def draw_sector(radius):
turtle.penup()
turtle.goto(0, 0)
turtle.setheading(0)
turtle.pendown()
turtle.fillcolor("white")
turtle.begin_fill()
turtle.forward(radius)
turtle.right(90)
turtle.circle(radius, 90)
turtle.right(90)
turtle.forward(radius)
turtle.right(180)
turtle.end_fill()
turtle.penup()
turtle.goto(0, 0)
turtle.setheading(0)
turtle.pendown()
turtle.fillcolor("red")
turtle.begin_fill()
turtle.forward(radius)
turtle.right(90)
turtle.circle(radius, 90)
turtle.right(90)
turtle.forward(radius)
turtle.right(180)
turtle.end_fill()
turtle.penup()
# 绘制黑点
def draw_dot(radius):
turtle.penup()
turtle.goto(0, 0)
turtle.setheading(random.randint(0, 359))
turtle.forward(radius)
turtle.dot(10, "black")
# 移动扇形框并变色
def move_sector(radius):
turtle.penup()
turtle.goto(0, 0)
turtle.setheading(0)
turtle.pendown()
turtle.fillcolor("white")
turtle.begin_fill()
turtle.forward(radius)
turtle.right(90)
turtle.circle(radius, 90)
turtle.right(90)
turtle.forward(radius)
turtle.right(180)
turtle.end_fill()
turtle.penup()
turtle.goto(0, 0)
turtle.setheading(0)
turtle.pendown()
turtle.fillcolor("red")
turtle.begin_fill()
turtle.forward(radius)
turtle.right(90)
turtle.circle(radius, 90)
turtle.right(90)
turtle.forward(radius)
turtle.right(180)
turtle.end_fill()
turtle.penup()
turtle.goto(0, 0)
turtle.setheading(0)
turtle.pendown()
turtle.fillcolor("red")
turtle.begin_fill()
turtle.forward(radius)
turtle.right(90)
turtle.circle(radius, -90)
turtle.right(90)
turtle.forward(radius)
turtle.right(180)
turtle.end_fill()
# 翻转扇形框
def flip_sector(radius):
turtle.penup()
turtle.goto(0, 0)
turtle.setheading(0)
turtle.pendown()
turtle.fillcolor("white")
turtle.begin_fill()
turtle.forward(radius)
turtle.right(90)
turtle.circle(radius, 90)
turtle.right(90)
turtle.forward(radius)
turtle.right(180)
turtle.end_fill()
turtle.penup()
turtle.goto(0, 0)
turtle.setheading(0)
turtle.pendown()
turtle.fillcolor("red")
turtle.begin_fill()
turtle.forward(radius)
turtle.right(90)
turtle.circle(radius, -90)
turtle.right(90)
turtle.forward(radius)
turtle.right(180)
turtle.end_fill()
# 初始化画布
turtle.setup(800, 800)
turtle.bgcolor("white")
turtle.speed(0)
# 绘制圆形和刻度线
draw_circle(300)
draw_scale(300)
# 绘制扇形框
draw_sector(300)
# 绘制黑点
draw_dot(300)
# 等待用户翻转扇形框
turtle.onkey(lambda: flip_sector(300), "space")
turtle.listen()
# 移动扇形框和变色
if turtle.distance(0, 0) < 290:
move_sector(300)
turtle.done()
```