GEC6818开发板实现2048游戏代码
时间: 2023-10-29 16:18:11 浏览: 226
Sure, here is an example code for implementing the 2048 game on the GEC6818 development board using C language:
```c
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define SIZE 4
int board[SIZE][SIZE] = {0};
void initialize_board() {
srand(time(0));
int i, j;
for (i = 0; i < SIZE; i++) {
for (j = 0; j < SIZE; j++) {
board[i][j] = 0;
}
}
int x1 = rand() % SIZE;
int y1 = rand() % SIZE;
int x2 = rand() % SIZE;
int y2 = rand() % SIZE;
board[x1][y1] = 2;
board[x2][y2] = 2;
}
void print_board() {
int i, j;
for (i = 0; i < SIZE; i++) {
for (j = 0; j < SIZE; j++) {
printf("%d\t", board[i][j]);
}
printf("\n");
}
}
int is_game_over() {
int i, j;
for (i = 0; i < SIZE; i++) {
for (j = 0; j < SIZE; j++) {
if (board[i][j] == 0) {
return 0; // game is not over
}
}
}
return 1; // game is over
}
void generate_new_number() {
if (is_game_over()) {
return;
}
srand(time(0));
int x, y;
do {
x = rand() % SIZE;
y = rand() % SIZE;
} while (board[x][y] != 0);
board[x][y] = 2;
}
void shift_left() {
int i, j, k;
for (i = 0; i < SIZE; i++) {
for (j = 0; j < SIZE-1; j++) {
for (k = j+1; k < SIZE; k++) {
if (board[i][k] != 0) {
if (board[i][j] == 0) {
board[i][j] = board[i][k];
board[i][k] = 0;
}
else if (board[i][j] == board[i][k]) {
board[i][j] *= 2;
board[i][k] = 0;
}
break;
}
}
}
}
}
int main() {
initialize_board();
print_board();
char move;
while (!is_game_over()) {
printf("\n");
printf("Enter your move: ");
scanf(" %c", &move);
if (move == 'q' || move == 'Q') {
break;
}
switch (move) {
case 'w':
case 'W':
// move up
break;
case 's':
case 'S':
// move down
break;
case 'a':
case 'A':
// move left
shift_left();
break;
case 'd':
case 'D':
// move right
break;
default:
printf("Invalid move!\n");
continue;
}
generate_new_number();
print_board();
}
printf("Game over!\n");
return 0;
}
```
This is a basic implementation of the 2048 game using a 4x4 board. You can use the 'w', 's', 'a', and 'd' keys to move the tiles (up, down, left, and right respectively). The game ends when there are no more valid moves available.
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