生成基于pytorch的vgg16分类网络的代码
时间: 2024-01-21 10:04:26 浏览: 92
以下是基于PyTorch实现的VGG16分类网络的示例代码:
```python
import torch
import torch.nn as nn
class VGG16(nn.Module):
def __init__(self, num_classes=1000):
super(VGG16, self).__init__()
self.features = nn.Sequential(
nn.Conv2d(3, 64, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(64, 64, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(64, 128, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(128, 128, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(128, 256, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(256, 256, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(256, 256, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(256, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
)
self.avgpool = nn.AdaptiveAvgPool2d((7, 7))
self.classifier = nn.Sequential(
nn.Linear(512 * 7 * 7, 4096),
nn.ReLU(inplace=True),
nn.Dropout(),
nn.Linear(4096, 4096),
nn.ReLU(inplace=True),
nn.Dropout(),
nn.Linear(4096, num_classes),
)
def forward(self, x):
x = self.features(x)
x = self.avgpool(x)
x = torch.flatten(x, 1)
x = self.classifier(x)
return x
```
这里定义了一个名为`VGG16`的类,继承自PyTorch中的`nn.Module`。该类包含了VGG16网络的整个结构,包括卷积层、池化层和全连接层。在`__init__`函数中,我们首先定义了一个`features`序列,其中包含了所有的卷积层和池化层。接下来是一个自适应平均池化层(`avgpool`)和一个`classifier`序列,其中包含了三个全连接层。最后的`forward`函数实现了前向传播过程,通过将输入张量`x`传递给`features`序列,然后通过`avgpool`和`flatten`函数来将输出张量展平为一维,最后传递给`classifier`序列进行分类。
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