pytorch实现VGG网络
时间: 2023-10-23 10:08:24 浏览: 125
好的,以下是一个简单的PyTorch实现VGG网络的代码:
```python
import torch.nn as nn
class VGG(nn.Module):
def __init__(self, num_classes=1000):
super(VGG, self).__init__()
self.features = nn.Sequential(
nn.Conv2d(3, 64, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(64, 64, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(64, 128, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(128, 128, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(128, 256, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(256, 256, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(256, 256, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(256, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
)
self.avgpool = nn.AdaptiveAvgPool2d((7, 7))
self.classifier = nn.Sequential(
nn.Linear(512 * 7 * 7, 4096),
nn.ReLU(inplace=True),
nn.Dropout(),
nn.Linear(4096, 4096),
nn.ReLU(inplace=True),
nn.Dropout(),
nn.Linear(4096, num_classes),
)
def forward(self, x):
x = self.features(x)
x = self.avgpool(x)
x = torch.flatten(x, 1)
x = self.classifier(x)
return x
```
这里实现了VGG16网络,包括了`features`和`classifier`两个部分,其中`features`部分包括了卷积层和池化层,`classifier`部分包括了三个全连接层。可以根据需要调整网络结构,例如更改全连接层的数量和大小。
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