unity 粒子系统贴花
时间: 2023-09-03 10:16:16 浏览: 132
Unity粒子系统贴花可以使用射线实现。首先,你需要创建一个URP项目并找到UniversalRenderer。接下来,创建一个GameObject,并给它添加贴花组件(URP Decal Projector)。然后,创建一个材质球,并将其更改为Shader Graphs/Decal。接着,添加一个Plane,并将创建的材质球复制给URP Decal Projector组件。最后,调整物体的高度和角度,就可以看到粒子系统贴花效果了。<span class="em">1</span><span class="em">2</span>
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- *2* [Unity URP贴花系统的简单使用](https://blog.csdn.net/qiao2037641855/article/details/123989388)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v93^chatsearchT3_1"}}] [.reference_item style="max-width: 50%"]
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