all_theta.extend(theta)
时间: 2023-06-19 09:06:57 浏览: 38
这行代码的作用是将一个列表 theta 中的元素添加到另一个列表 all_theta 的末尾。具体来说,它会将 theta 中的每个元素添加到 all_theta 中,扩展 all_theta 的长度。注意,extend() 方法不会创建新的列表,它只是修改现有的列表。因此,如果你希望保留原始列表,可以在调用 extend() 方法之前先创建 all_theta 的副本。
相关问题
智能小车opencv巡线代码
以下是智能小车OpenCV巡线代码的示例:
```python
import cv2
import numpy as np
# 设置ROI区域
def roi(img, vertices):
mask = np.zeros_like(img)
cv2.fillPoly(mask, vertices, 255)
masked = cv2.bitwise_and(img, mask)
return masked
# 处理图像
def process_img(original_image):
# 转换为灰度图像
processed_img = cv2.cvtColor(original_image, cv2.COLOR_BGR2GRAY)
# 高斯模糊
processed_img = cv2.GaussianBlur(processed_img, (5, 5), 0)
# 边缘检测
processed_img = cv2.Canny(processed_img, threshold1=50, threshold2=150)
# 设置ROI区域
vertices = np.array([[0, 480], [0, 280], [150, 200], [490, 200], [640, 280], [640, 480]], np.int32)
processed_img = roi(processed_img, [vertices])
# 返回处理后的图像
return processed_img
# 找到直线
def find_lines(img, lines):
left_line_x = []
left_line_y = []
right_line_x = []
right_line_y = []
for line in lines:
for x1, y1, x2, y2 in line:
slope = (y2 - y1) / (x2 - x1)
if slope < 0:
left_line_x.extend([x1, x2])
left_line_y.extend([y1, y2])
else:
right_line_x.extend([x1, x2])
right_line_y.extend([y1, y2])
min_y = img.shape[0] * 0.6
max_y = img.shape[0]
poly_left = np.poly1d(np.polyfit(left_line_y, left_line_x, deg=1))
left_x_start = int(poly_left(max_y))
left_x_end = int(poly_left(min_y))
poly_right = np.poly1d(np.polyfit(right_line_y, right_line_x, deg=1))
right_x_start = int(poly_right(max_y))
right_x_end = int(poly_right(min_y))
return [[left_x_start, int(max_y), left_x_end, int(min_y)]], [[right_x_start, int(max_y), right_x_end, int(min_y)]]
# 绘制直线
def draw_lines(img, lines):
line_img = np.zeros((img.shape[0], img.shape[1], 3), dtype=np.uint8)
for line in lines:
for x1, y1, x2, y2 in line:
cv2.line(line_img, (x1, y1), (x2, y2), [0, 255, 0], thickness=5)
return line_img
# 主函数
def main():
cap = cv2.VideoCapture(0)
while True:
_, frame = cap.read()
processed_img = process_img(frame)
lines = cv2.HoughLinesP(processed_img, rho=6, theta=np.pi / 60, threshold=160, lines=np.array([]), minLineLength=40, maxLineGap=25)
left_line, right_line = find_lines(processed_img, lines)
line_img = draw_lines(frame, [left_line, right_line])
result = cv2.addWeighted(frame, 0.9, line_img, 1, 1)
cv2.imshow("result", result)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
cap.release()
cv2.destroyAllWindows()
if __name__ == '__main__':
main()
```
rrt算法平滑处理 ,路径以图片形式输出python
好的,以下是一个简单的 Python 实现 RRT 算法并对路径进行平滑处理的示例代码,同时将最终路径输出为一张图片:
```python
import numpy as np
import random
from scipy.spatial.distance import euclidean
from scipy.interpolate import splprep, splev
import matplotlib.pyplot as plt
from PIL import Image
class RRT:
def __init__(self, start, goal, obstacle_list, rand_area, expand_dis=0.5, path_resolution=0.1, goal_sample_rate=20, max_iter=1000):
self.start = start
self.goal = goal
self.obstacle_list = obstacle_list
self.min_x, self.min_y, self.max_x, self.max_y = rand_area
self.expand_dis = expand_dis
self.path_resolution = path_resolution
self.goal_sample_rate = goal_sample_rate
self.max_iter = max_iter
class Node:
def __init__(self, x, y):
self.x = x
self.y = y
self.parent = None
def planning(self):
self.node_list = [self.Node(self.start[0], self.start[1])]
for i in range(self.max_iter):
rnd_node = self.get_random_node()
nearest_ind = self.get_nearest_node_index(self.node_list, rnd_node)
nearest_node = self.node_list[nearest_ind]
new_node = self.steer(nearest_node, rnd_node, self.expand_dis)
if self.check_collision(new_node, self.obstacle_list):
self.node_list.append(new_node)
if self.calc_dist(new_node.x, new_node.y, self.goal[0], self.goal[1]) <= self.expand_dis:
final_node = self.steer(new_node, self.goal, self.expand_dis)
if self.check_collision(final_node, self.obstacle_list):
return self.generate_final_course(len(self.node_list) - 1)
if i % 5 == 0:
self.draw_graph(rnd_node)
return None
def steer(self, from_node, to_node, extend_length=float("inf")):
new_node = self.Node(from_node.x, from_node.y)
dist, theta = self.calc_distance_and_angle(new_node, to_node)
new_node.x += extend_length * np.cos(theta)
new_node.y += extend_length * np.sin(theta)
new_node.parent = from_node
return new_node
def generate_final_course(self, goal_ind):
path = [[self.goal[0], self.goal[1]]]
node = self.node_list[goal_ind]
while node.parent is not None:
path.append([node.x, node.y])
node = node.parent
path.append([self.start[0], self.start[1]])
return path
def calc_distance_and_angle(self, from_node, to_node):
dx = to_node.x - from_node.x
dy = to_node.y - from_node.y
return euclidean([0, 0], [dx, dy]), np.arctan2(dy, dx)
def get_random_node(self):
if random.randint(0, 100) > self.goal_sample_rate:
rnd = [random.uniform(self.min_x, self.max_x), random.uniform(self.min_y, self.max_y)]
else:
rnd = [self.goal[0], self.goal[1]]
return self.Node(rnd[0], rnd[1])
def get_nearest_node_index(self, node_list, rnd_node):
dlist = [(node.x - rnd_node.x) ** 2 + (node.y - rnd_node.y) ** 2 for node in node_list]
minind = dlist.index(min(dlist))
return minind
def check_collision(self, node, obstacle_list):
for (ox, oy, r) in obstacle_list:
if (node.x - ox) ** 2 + (node.y - oy) ** 2 <= r ** 2:
return False # collision
return True # safe
def calc_dist(self, x1, y1, x2, y2):
return np.sqrt((x1 - x2) ** 2 + (y1 - y2) ** 2)
def draw_graph(self, rnd=None):
plt.clf()
if rnd is not None:
plt.plot(rnd[0], rnd[1], "^k")
for node in self.node_list:
if node.parent is not None:
plt.plot([node.x, node.parent.x], [node.y, node.parent.y], "-g")
for (ox, oy, r) in self.obstacle_list:
self.plot_circle(ox, oy, r)
plt.plot(self.start[0], self.start[1], "xr")
plt.plot(self.goal[0], self.goal[1], "xr")
plt.axis("equal")
plt.axis([-2, 15, -2, 15])
plt.grid(True)
plt.pause(0.01)
@staticmethod
def plot_circle(x, y, size, color="-b"): # pragma: no cover
deg = list(range(0, 360, 5))
deg.append(0)
xl = [x + size / 2.0 * np.cos(np.deg2rad(d)) for d in deg]
yl = [y + size / 2.0 * np.sin(np.deg2rad(d)) for d in deg]
plt.plot(xl, yl, color)
def smooth_path(self, path):
path_x = [x[0] for x in path]
path_y = [x[1] for x in path]
tck, u = splprep([path_x, path_y], s=0.0, per=False)
u_new = np.linspace(u.min(), u.max(), int(np.sum([euclidean(a, b) for a, b in zip(path[:-1], path[1:])]) / self.path_resolution))
x_new, y_new = splev(u_new, tck, der=0)
smoothed_path = [[x_new[i], y_new[i]] for i in range(len(x_new))]
return smoothed_path
def visualize_path(self, path):
plt.clf()
for node in self.node_list:
if node.parent is not None:
plt.plot([node.x, node.parent.x], [node.y, node.parent.y], "-g")
for (ox, oy, r) in self.obstacle_list:
self.plot_circle(ox, oy, r)
plt.plot(self.start[0], self.start[1], "xr")
plt.plot(self.goal[0], self.goal[1], "xr")
path_x = [x[0] for x in path]
path_y = [x[1] for x in path]
plt.plot(path_x, path_y, "-r")
plt.axis("equal")
plt.axis([-2, 15, -2, 15])
plt.grid(True)
plt.pause(0.01)
if __name__ == '__main__':
start = [0, 0]
goal = [10, 10]
obstacle_list = [
(5, 5, 1),
(3, 6, 2),
(3, 8, 2),
(5, 10, 2),
(7, 9, 2)
]
rand_area = [-2, 15, -2, 15]
rrt = RRT(start, goal, obstacle_list, rand_area)
path = rrt.planning()
if path is None:
print("Cannot find path")
else:
smoothed_path = rrt.smooth_path(path)
rrt.visualize_path(smoothed_path)
plt.savefig('rrt_smoothed_path.png')
```
上述代码中,`RRT` 类实现了 RRT 算法的核心逻辑,其中 `planning` 方法用于规划路径,返回最终路径(若找到了可行路径),否则返回 `None`。`smooth_path` 方法用于对最终路径进行平滑处理,返回平滑后的路径。`visualize_path` 方法用于将路径可视化,并将最终路径保存为一张图片。在上述代码中,将最终路径保存为 `rrt_smoothed_path.png`。你可以根据需要修改代码中的参数,例如起点位置、终点位置、障碍物信息等,以及调整图片的输出方式。