用python设计一个五子棋代码,要求运行界面可视化,提供必要的注释和丰富的功能,胜负判断
时间: 2024-02-16 16:05:38 浏览: 88
python五子棋游戏的设计与实现
5星 · 资源好评率100%
好的,以下是五子棋的Python代码,注释和可视化界面。代码中包含胜负判断和丰富的功能。
```python
# 导入必要的库
import pygame
import sys
import numpy as np
# 初始化Pygame
pygame.init()
# 定义常量
WIDTH = 640 # 界面宽度
HEIGHT = 640 # 界面高度
LINE_WIDTH = 4 # 棋盘线宽
ROWS = 15 # 棋盘行数
COLS = 15 # 棋盘列数
BLACK = (0, 0, 0) # 黑色
WHITE = (255, 255, 255) # 白色
# 初始化界面
screen = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption('五子棋')
# 画棋盘
def draw_board():
for i in range(ROWS):
pygame.draw.line(screen, BLACK, (LINE_WIDTH, LINE_WIDTH + i * (HEIGHT - LINE_WIDTH * 2) / (ROWS - 1)), (WIDTH - LINE_WIDTH, LINE_WIDTH + i * (HEIGHT - LINE_WIDTH * 2) / (ROWS - 1)), LINE_WIDTH)
for i in range(COLS):
pygame.draw.line(screen, BLACK, (LINE_WIDTH + i * (WIDTH - LINE_WIDTH * 2) / (COLS - 1), LINE_WIDTH), (LINE_WIDTH + i * (WIDTH - LINE_WIDTH * 2) / (COLS - 1), HEIGHT - LINE_WIDTH), LINE_WIDTH)
# 初始化棋盘
board = np.zeros((ROWS, COLS))
# 落子
def draw_piece(row, col, player):
pygame.draw.circle(screen, player, (int(LINE_WIDTH + col * (WIDTH - LINE_WIDTH * 2) / (COLS - 1)), int(LINE_WIDTH + row * (HEIGHT - LINE_WIDTH * 2) / (ROWS - 1))), int((WIDTH - LINE_WIDTH * 2) / (COLS * 2)))
# 判断胜负
def win(player):
# 判断行
for i in range(ROWS):
count = 0
for j in range(COLS):
if board[i][j] == player:
count += 1
if count == 5:
return True
else:
count = 0
# 判断列
for j in range(COLS):
count = 0
for i in range(ROWS):
if board[i][j] == player:
count += 1
if count == 5:
return True
else:
count = 0
# 判断对角线
for i in range(ROWS - 4):
for j in range(COLS - 4):
if board[i][j] == player and board[i+1][j+1] == player and board[i+2][j+2] == player and board[i+3][j+3] == player and board[i+4][j+4] == player:
return True
# 判断反对角线
for i in range(ROWS - 4):
for j in range(4, COLS):
if board[i][j] == player and board[i+1][j-1] == player and board[i+2][j-2] == player and board[i+3][j-3] == player and board[i+4][j-4] == player:
return True
return False
# 初始化玩家和计数器
player = BLACK
counter = 0
# 游戏循环
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
if event.type == pygame.MOUSEBUTTONDOWN:
# 获取鼠标位置
mouse_x, mouse_y = pygame.mouse.get_pos()
# 计算行列
row = int((mouse_y - LINE_WIDTH) / ((HEIGHT - LINE_WIDTH * 2) / (ROWS - 1)))
col = int((mouse_x - LINE_WIDTH) / ((WIDTH - LINE_WIDTH * 2) / (COLS - 1)))
# 落子
if board[row][col] == 0:
draw_piece(row, col, player)
board[row][col] = player
# 判断胜负
if win(player):
print("Player " + str(player) + " wins!")
pygame.time.wait(5000)
sys.exit()
# 切换玩家
player = WHITE if player == BLACK else BLACK
counter += 1
# 判断是否平局
if counter == ROWS * COLS:
print("It's a draw!")
pygame.time.wait(5000)
sys.exit()
# 绘制棋盘
screen.fill(WHITE)
draw_board()
# 绘制棋子
for i in range(ROWS):
for j in range(COLS):
if board[i][j] != 0:
draw_piece(i, j, BLACK if board[i][j] == 1 else WHITE)
pygame.display.update()
```
这是一个基础版的五子棋代码,你可以根据自己的需求进行修改和扩展。运行代码后,你可以在界面上落子并看到棋盘和棋子的变化,当有玩家获胜或者平局时,会在控制台输出对应信息并等待5秒后退出游戏。
阅读全文