bmp拼图游戏shell代码
时间: 2023-07-03 07:07:56 浏览: 179
以下是一个简单的bmp拼图游戏的shell代码,你可以根据需要进行修改:
```shell
#!/bin/bash
# 设置游戏参数
ROWS=3
COLS=3
BLANK=$((ROWS*COLS))
IMAGE="image.bmp"
WIDTH=$(identify -format "%w" $IMAGE)
HEIGHT=$(identify -format "%h" $IMAGE)
WIDTH_OF_PIECE=$((WIDTH/COLS))
HEIGHT_OF_PIECE=$((HEIGHT/ROWS))
# 生成初始拼图
convert $IMAGE -crop ${WIDTH_OF_PIECE}x${HEIGHT_OF_PIECE} \
+repage +adjoin tile-%d.bmp
mv tile-$BLANK.bmp blank.bmp
shuffle=( $(shuf -e $(seq 0 $((BLANK-1)))) )
for ((i=0; i<BLANK; i++)); do
mv tile-${shuffle[$i]}.bmp tile-$i.bmp
done
# 显示拼图
display -size $((WIDTH+4))x$((HEIGHT+4)) xc:white \
-gravity center -composite -geometry +2+2 \
$(for ((i=0; i<BLANK; i++)); do echo "tile-$i.bmp"; done) \
-geometry +2+2 blank.bmp &
# 等待用户拖动拼图
while true; do
read -n 1 -s -r -p "Press arrow keys to move the tiles. Press q to quit."
echo
case "$REPLY" in
q) break ;;
A) # Up arrow
if ((BLANK/COLS < ROWS-1)); then
mv tile-$((BLANK+COLS)).bmp blank.bmp
mv tile-$BLANK.bmp tile-$((BLANK+COLS)).bmp
mv blank.bmp tile-$BLANK.bmp
((BLANK+=COLS))
fi ;;
B) # Down arrow
if ((BLANK/COLS > 0)); then
mv tile-$((BLANK-COLS)).bmp blank.bmp
mv tile-$BLANK.bmp tile-$((BLANK-COLS)).bmp
mv blank.bmp tile-$BLANK.bmp
((BLANK-=COLS))
fi ;;
C) # Right arrow
if ((BLANK%COLS > 0)); then
mv tile-$((BLANK-1)).bmp blank.bmp
mv tile-$BLANK.bmp tile-$((BLANK-1)).bmp
mv blank.bmp tile-$BLANK.bmp
((BLANK-=1))
fi ;;
D) # Left arrow
if ((BLANK%COLS < COLS-1)); then
mv tile-$((BLANK+1)).bmp blank.bmp
mv tile-$BLANK.bmp tile-$((BLANK+1)).bmp
mv blank.bmp tile-$BLANK.bmp
((BLANK+=1))
fi ;;
esac
done
# 清除中间文件
rm tile-*.bmp
```
注意:此代码需要安装ImageMagick和shuf。在Ubuntu上,你可以使用以下命令进行安装:
```shell
sudo apt-get install imagemagick coreutils
```
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