effective+modern+c++

时间: 2023-04-18 09:03:09 浏览: 22
"Effective Modern C++" 是一本涵盖了 C++11、C++14 和 C++17 特性的书,由 Scott Meyers 写作。本书旨在帮助读者了解如何使用现代 C++ 的新功能,提高代码的效率和可读性。
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effective modern c++ pdf

《Effective Modern C++》是由Scott Meyers所著的一本关于现代C++编程的书籍。这本书旨在帮助C++程序员使用最新的C++11和C++14标准更高效、更安全地编写代码。 《Effective Modern C++》首先介绍了一些C++编程的最佳实践,例如使用类型推导、智能指针、移动语义和Lambda表达式等。它通过详细的示例代码和深入的讲解,帮助读者理解这些特性的用法和原理。 本书的主要亮点之一是它涵盖了C++11和C++14引入的新特性。比如,它详细讲解了右值引用和移动语义的优化,以及新的关键字和语法。此外,书中还介绍了新的库以及如何使用它们来提高代码的效率和可读性。 在书的后半部分,作者Scott Meyers讨论了C++的性能优化和并发编程。他解释了一些常见的性能陷阱,并提供了一些建议和技巧,帮助读者编写更高效的代码。此外,书中还介绍了一些并发编程的基本原则和C++中可用的工具和库。 总的来说,《Effective Modern C++》以简洁明晰的语言和丰富的示例代码,为读者展示了如何在现代C++中写出高效、安全的代码。这本书适合那些希望深入了解C++新特性和最佳实践的程序员阅读,并能帮助他们提高他们的编程技能和代码质量。

effective modern c++ kindle

Effective Modern C是一本关于现代C++编程的书籍,而Kindle是一种电子书籍阅读器。Effective Modern C给予读者关于如何更好地利用现代C++特性进行编程的指导,它涵盖了一系列优秀的编程实践和技巧。这本书的作者是Scott Meyers,他是C++领域的知名专家,并且在软件工程师中享有很高的声誉。 而Kindle是由亚马逊公司推出的一款电子书籍阅读器。它采用了电子墨水技术,使用户可以在设备上阅读各种电子书籍,而无需使用传统的纸质书。Kindle不仅具有轻便的特点,还有一个黑白阅读界面,使得阅读体验接近于纸质书籍。另外,Kindle还具有电池寿命长、存储大量书籍、可调节文字大小等优点。 Effective Modern C结合Kindle的使用,给读者提供了便利和高效的学习方式。通过将Effective Modern C转化为电子书的形式,读者可以在Kindle上随时随地阅读,并且可以轻松地调整文字大小和阅读界面,以适应个人的需求。此外,Kindle还具有书签功能,方便读者标记重要的内容,以便随时回顾。 总而言之,Effective Modern C和Kindle相结合,为读者提供了一种高效、便捷且舒适的学习体验。无论是已经熟悉C++的程序员还是对C++有兴趣的初学者,他们都可以通过这种方式更好地掌握和应用现代C++编程的技术和知识。

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"Effective Modern C++" 是 Scott Meyers 于2014年出版的一本书,旨在向C++开发者介绍现代C++编程技术和最佳实践。这本书收录了55个C++11和C++14的特性,并提供了许多实用的技巧和建议,帮助开发者编写高效、安全和可扩展的代码。 GitHub 是一个基于版本控制系统的代码托管平台。作为世界上最大的开源社区之一,GitHub 提供了一个集中存储、共享和协作的平台,使开发者可以轻松地创建、管理和维护代码库。除了代码管理之外,GitHub 还提供了许多强大的功能,如问题追踪、合作开发、文档编写等,使得开发过程更加高效和方便。 在翻译 "Effective Modern C++" 这本书时,我们可以将其上传到 GitHub 上的一个代码仓库中,并使用该平台提供的协作功能,邀请其他翻译人员一同合作完成。GitHub 提供了代码版本控制以及多人协同开发的工具,可以使翻译过程更加顺畅和高效。 通过 GitHub,翻译人员可以在代码仓库中创建不同的分支,每个人可以在自己的分支上翻译和校对特定的章节。通过提交拉取请求(pull requests),可以方便地讨论和审阅其他人的翻译工作,并进行必要的修改和合并。这种分布式的版本控制系统可以让翻译团队高效地合作,并保留每个人的贡献和修改历史。 总之,"Effective Modern C++" 的中文翻译工作可以通过利用 GitHub 提供的版本控制和协作功能来进一步高效地进行。这将使整个翻译过程更加透明、便捷,并保留每个人的贡献和修改历史,从而提高翻译质量和团队的合作效率。
好的,下面是一个简单的C++图书管理类的定义和实现。 c++ #include <iostream> #include <vector> #include <string> using namespace std; class Book { public: Book(string name, string author, string press, int year, float price) : m_name(name), m_author(author), m_press(press), m_year(year), m_price(price) {} string getName() const { return m_name; } void setName(string name) { m_name = name; } string getAuthor() const { return m_author; } void setAuthor(string author) { m_author = author; } string getPress() const { return m_press; } void setPress(string press) { m_press = press; } int getYear() const { return m_year; } void setYear(int year) { m_year = year; } float getPrice() const { return m_price; } void setPrice(float price) { m_price = price; } private: string m_name; string m_author; string m_press; int m_year; float m_price; }; class Library { public: void addBook(Book book) { m_books.push_back(book); } void removeBook(string name) { for (auto iter = m_books.begin(); iter != m_books.end(); iter++) { if ((*iter).getName() == name) { m_books.erase(iter); break; } } } void listBooks() const { for (auto book : m_books) { cout << "书名:" << book.getName() << endl; cout << "作者:" << book.getAuthor() << endl; cout << "出版社:" << book.getPress() << endl; cout << "出版年份:" << book.getYear() << endl; cout << "价格:" << book.getPrice() << endl; cout << endl; } } private: vector<Book> m_books; }; int main() { Library library; Book book1("C++ Primer", "Lippman", "电子工业出版社", 2013, 78.00); Book book2("Effective Modern C++", "Scott Meyers", "人民邮电出版社", 2015, 68.00); Book book3("STL源码剖析", "侯捷", "电子工业出版社", 2012, 69.00); library.addBook(book1); library.addBook(book2); library.addBook(book3); library.listBooks(); library.removeBook("STL源码剖析"); library.listBooks(); return 0; } 在这个例子中,我们定义了一个Book类,用于表示一本书。我们还定义了一个Library类,用于管理图书馆的所有图书。在Library类中,我们使用一个vector<Book>容器来存储所有的图书,并提供了添加、删除和列出图书的方法。在main函数中,我们创建了三本书,并将它们添加到图书馆中。然后,我们列出了所有的图书,并从图书馆中删除了一本书。最后,我们再次列出了所有的图书,以验证删除操作是否成功。
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《C++ Template》第二版,2017年9月16日出版 Templates are among the most powerful features of C++, but they remain misunderstood and underutilized, even as the C++ language and development community have advanced. In C++ Templates, Second Editi on, three pioneering C++ experts show why, when, and how to use modern templates to build software that’s cleaner, faster, more efficient, and easier to maintain. Now extensively updated for the C++11, C++14, and C++17 standards, this new edition presents state-of-the-art techniques for a wider spectrum of applications. The authors provide authoritative explanations of all new language features that either improve templates or interact with them, including variadic templates, generic lambdas, class template argument deduction, compile-time if, forwarding references, and user-defined literals. They also deeply delve into fundamental language concepts (like value categories) and fully cover all standard type traits. The book starts with an insightful tutorial on basic concepts and relevant language features. The remainder of the book serves as a comprehensive reference, focusing first on language details and then on coding techniques, advanced applications, and sophisticated idioms. Throughout, examples clearly illustrate abstract concepts and demonstrate best practices for exploiting all that C++ templates can do. Understand exactly how templates behave, and avoid common pitfalls Use templates to write more efficient, flexible, and maintainable software Master today’s most effective idioms and techniques Reuse source code without compromising performance or safety Benefit from utilities for generic programming in the C++ Standard Library Preview the upcoming concepts feature The companion website, tmplbook.com, contains sample code and additional updates.
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Pointers On C brings the power of pointers to your C programs. Designed for professionals and advanced students, Pointers on C provides a comprehensive resource for those needing in-depth coverage of the C programming language. An extensive explanation of pointer basics and a thorough exploration of their advanced features allows programmers to incorporate the power of pointers into their C programs. Complete coverage, detailed explanations of C programming idioms, and thorough discussion of advanced topics makes Pointers on C a valuable tutorial and reference for students and professionals alike. Features and Benefits Provides complete background information needed for a thorough understanding of C. Covers pointers thoroughly, including syntax, techniques for their effective use and common programming idioms in which they appear. Compares different methods for implementing common abstract data structures. Offers an easy, conversant writing style to clearly explain difficult topics, and contains numerous illustrations and diagrams to help visualize complex concepts. Includes Programming Tips, discussing efficiency, portability, and software engineering issues, and warns of common pitfalls using Caution! Sections. Describes every function on the standard C library. For those who need an up-to-date ANSI overview of the C programming language, this book would be an excellent introduction. Pointers are usually a stumbling block for those programming C initially, but the author does an excellent job of detailing the use of pointers in this book. The use of pointers dominates the entire book, and after studying it, readers will have a thorough, practical knowledge of how to take advantage of the performance power of C language, due mostly to its use of pointers. For those programming in a commercial/business environment, where coding practices are strictly enforced, this book would be a good desk reference, as the author includes discussion of sound programming practices throughout the book. The book would also serve well those involved in teaching C in the classroom, as it contains many exercises, ranging from very easy to highly advanced. And for those readers frequently facing legacy code in C, such as scientific programmers, the author cites the differences between the older "Kernighan-Ritchie" C, and the more modern ANSI C, the latter being used in the book. These differences are indicated in the margin of the book, and are of an enormous help for those who must take older code and get it to run on more up-to-date compilers. The author also endeavors to organize the C code for those who are going on to study C++ and the accompanying object-oriented approach to programming. In addition, he emphasizes how to write C code so as to make it more portable. For those writing commercial applications in C that must be used on different platforms, this is a very important issue of course. Particularly well-written is the author's discussion on the storage class of a variable, noting, for those such as I who are pre-disposed to using recursion, that the formal parameters to a function cannot be static if recursion is to be supported. The book is full of examples such as this that give readers insight on the workings of C that fit their particular programming style. He does discuss goto' statements in relation to function scope and in C statement structures, but, thankfully, recommends such statements never be used. He gives an interesting counterexample to those who say that goto statements must be used to break out of nested loops. Also, the author discusses the difference between L- and R-values, and this is not usually included in beginning books on C. Dynamic memory allocation has been at times a somewhat painful aspect of programming in C, but the author shows how to do straightforwardly in the book. Having a book like this that is predominantly about pointers is quite a blessing for those who are inexperienced with them or for more experienced programmers who are still uncomfortable with their use. It is not uncommon these days to have to write programs in one's professional work that involve triple pointers or even quadruple pointers. In addition, for embedded systems programming, the use of pointer arithmetic is almost mandatory. This also is true for writing applications in cryptography using C. The author does pay careful attention to pointer arithmetic in the book. The performance pay-off for using pointers is undeniable, and so a thorough knowledge of their use and pit-falls is of upmost importance for those C programmers who are involved in writing performance-sensitive applications. The author discusses in detail what can happen when pointers are misused and gives many examples of what to avoid and good hints for the proper use of pointers. He recommends against the use of the null' pointer in array searching, and recommends a strategy for circumventing them. Some very helpful diagrams are given for explaining pointer expressions. In addition, the author gives helpful hints on when to use pointers and not subscripts when manipulating arrays in C. The performance issues involved in this are extremely important in scientific programming using C. The author gives a very interesting example of the differences in performance using pointers involving a program to copy the contents of one array into another. Arrays of pointers, useful in data mining applications, are also given ample treatment in this book, and the author addresses the issue of when to use a matrix instead of an array of pointers. The author also gives an effective presentation of functions in C, particularly the construction of recursive functions, and he employs some useful diagrams to illustrate how the variables in a recursive function call change on the stack. The performance hit experienced by using recursion versus iterative loops is discussed in a standard way via the Fibonacci series. Those readers raised in the functional programming paradigm will want to pay notice these performance issues when using C to do recursion. Along the same lines, the author shows how to implement functions with variable argument lists in C. This is another topic that is frequently passed over in beginning books on C. The author's treatment of data structures in C is also very nicely done, and he includes again a topic not usually treated in beginning books on C, namely the concept of a self-referential data structure. These are very important in applications in artificial intelligence, and the author shows how to implement them in C using a data structure that points to itself. This leads to a discussion of incomplete declarations. Very helpful diagrams are used again to discuss how to access members of data structures and how to point to data structures. Bit fields, so often used in embedded system applications, are also given a detailed treatment.

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