three.js项目实例vue
时间: 2023-09-12 13:11:07 浏览: 124
当然,我可以为您提供一个使用Vue.js和Three.js的基本项目示例。请注意,这只是一个简单的示例,用于演示如何在Vue.js中使用Three.js。您可以根据自己的需求进行扩展和修改。
首先,确保您已经安装了Vue CLI,如果没有,请先安装它:
```shell
npm install -g @vue/cli
```
接下来,创建一个新的Vue项目:
```shell
vue create threejs-project
```
选择默认配置或根据需要进行自定义配置。
进入项目目录:
```shell
cd threejs-project
```
安装Three.js:
```shell
npm install three
```
创建一个名为`ThreeScene.vue`的新组件:
```vue
<template>
<div ref="canvasContainer"></div>
</template>
<script>
import * as THREE from "three";
export default {
mounted() {
this.initScene();
this.animate();
},
methods: {
initScene() {
// 创建场景
this.scene = new THREE.Scene();
// 创建相机
this.camera = new THREE.PerspectiveCamera(
75,
window.innerWidth / window.innerHeight,
0.1,
1000
);
this.camera.position.z = 5;
// 创建渲染器
this.renderer = new THREE.WebGLRenderer();
this.renderer.setSize(window.innerWidth, window.innerHeight);
// 将渲染器添加到DOM元素中
this.$refs.canvasContainer.appendChild(this.renderer.domElement);
// 创建立方体
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
this.cube = new THREE.Mesh(geometry, material);
this.scene.add(this.cube);
},
animate() {
requestAnimationFrame(this.animate);
this.cube.rotation.x += 0.01;
this.cube.rotation.y += 0.01;
this.renderer.render(this.scene, this.camera);
},
},
};
</script>
<style>
canvas {
display: block;
}
</style>
```
在您的主组件(如`App.vue`)中使用`ThreeScene`组件:
```vue
<template>
<div id="app">
<ThreeScene />
</div>
</template>
<script>
import ThreeScene from "./components/ThreeScene.vue";
export default {
components: {
ThreeScene,
},
};
</script>
<style>
#app {
text-align: center;
}
</style>
```
最后,运行项目:
```shell
npm run serve
```
您应该可以在浏览器中看到一个旋转的绿色立方体。
这只是一个基本示例,您可以根据需要进行更复杂的场景和模型构建。希望对您有所帮助!
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