netty短连接服务端和客户端
时间: 2023-10-23 14:12:33 浏览: 126
Netty是一个基于Java的网络编程框架,可以用于构建高性能、可扩展的网络应用程序。Netty的短连接服务端和客户端的实现如下:
服务端:
```java
public class ShortConnectionServer {
public static void main(String[] args) {
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
ServerBootstrap bootstrap = new ServerBootstrap();
bootstrap.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) {
ch.pipeline().addLast(new ServerHandler());
}
})
.option(ChannelOption.SO_BACKLOG, 128)
.childOption(ChannelOption.SO_KEEPALIVE, true);
ChannelFuture future = bootstrap.bind(8080).sync();
future.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
workerGroup.shutdownGracefully();
bossGroup.shutdownGracefully();
}
}
}
public class ServerHandler extends SimpleChannelInboundHandler<String> {
@Override
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
// 处理客户端发送的请求
System.out.println("Received message from client: " + msg);
// 回复客户端
ctx.writeAndFlush("Hello from server!");
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
cause.printStackTrace();
ctx.close();
}
}
```
客户端:
```java
public class ShortConnectionClient {
public static void main(String[] args) {
EventLoopGroup group = new NioEventLoopGroup();
try {
Bootstrap bootstrap = new Bootstrap();
bootstrap.group(group)
.channel(NioSocketChannel.class)
.handler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) {
ch.pipeline().addLast(new ClientHandler());
}
});
ChannelFuture future = bootstrap.connect("localhost", 8080).sync();
future.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
group.shutdownGracefully();
}
}
}
public class ClientHandler extends SimpleChannelInboundHandler<String> {
@Override
public void channelActive(ChannelHandlerContext ctx) {
// 向服务端发送消息
ctx.writeAndFlush("Hello from client!");
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
// 处理服务端发送的响应
System.out.println("Received message from server: " + msg);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
cause.printStackTrace();
ctx.close();
}
}
```
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