用java实现文字冒险类游戏
时间: 2024-02-18 11:04:56 浏览: 29
以下是一个简单的Java文字冒险类游戏的实现示例:
```java
import java.util.Scanner;
public class TextAdventureGame {
// 定义游戏场景和故事情节
private static final String START = "You are in a dark room. There is a door to the north and a window to the east.";
private static final String NORTH = "You are in a hallway. There is a door to the south and a staircase to the north.";
private static final String EAST = "You are in a garden. There is a gate to the west and a path to the east.";
private static final String NORTH2 = "You are on the second floor. There is a door to the south and a window to the north.";
private static final String END = "You have found the treasure and won the game!";
// 定义游戏逻辑
private static String currentRoom = START;
public static void main(String[] args) {
// 实现用户界面
Scanner scanner = new Scanner(System.in);
while (true) {
System.out.println(currentRoom);
System.out.println("What do you want to do?");
String input = scanner.nextLine();
if (input.equalsIgnoreCase("quit")) {
break;
} else if (currentRoom == START && input.equalsIgnoreCase("go north")) {
currentRoom = NORTH;
} else if (currentRoom == START && input.equalsIgnoreCase("go east")) {
currentRoom = EAST;
} else if (currentRoom == NORTH && input.equalsIgnoreCase("go south")) {
currentRoom = START;
} else if (currentRoom == NORTH && input.equalsIgnoreCase("go north")) {
currentRoom = NORTH2;
} else if (currentRoom == NORTH2 && input.equalsIgnoreCase("go south")) {
currentRoom = NORTH;
} else if (currentRoom == EAST && input.equalsIgnoreCase("go west")) {
currentRoom = START;
} else if (currentRoom == EAST && input.equalsIgnoreCase("go east")) {
currentRoom = END;
} else {
System.out.println("Invalid input!");
}
if (currentRoom == END) {
System.out.println(currentRoom);
break;
}
}
scanner.close();
}
}
```
这个示例中,定义了游戏场景和故事情节,使用字符串常量来表示。定义了游戏逻辑,使用一个静态变量`currentRoom`来表示当前所在的场景。在`main`方法中,使用`Scanner`类实现了用户界面,通过循环读取用户输入,并根据用户输入更新`currentRoom`变量。
需要注意的是,这个示例非常简单,只是一个文字冒险类游戏的最基本实现。如果要实现更复杂的游戏,需要进一步设计和实现更多的游戏场景、任务、道具等元素,同时需要使用更复杂的数据结构和算法来实现游戏逻辑。
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