请问unity game窗口如何可视化物体方向角范围,请给出代码实现
时间: 2023-04-10 15:02:05 浏览: 103
可视化窗口代码
可以使用Unity中的Gizmos来可视化物体方向角范围。具体实现代码如下:
```csharp
using UnityEngine;
public class VisualizeDirection : MonoBehaviour
{
public float angle = 45f;
public float distance = 10f;
private void OnDrawGizmosSelected()
{
Gizmos.color = Color.yellow;
Gizmos.DrawWireSphere(transform.position, distance);
Vector3 rightDirection = Quaternion.Euler(0, angle, 0) * transform.forward;
Vector3 leftDirection = Quaternion.Euler(0, -angle, 0) * transform.forward;
Gizmos.color = Color.green;
Gizmos.DrawLine(transform.position, transform.position + rightDirection * distance);
Gizmos.DrawLine(transform.position, transform.position + leftDirection * distance);
}
}
```
在Unity中将该脚本挂载到需要可视化方向角范围的物体上,即可在Scene视图中看到可视化效果。
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