写一个mfc的裁剪算法实现多边形裁剪
时间: 2024-03-18 12:45:35 浏览: 113
MFC中提供了多边形裁剪的相关函数,可以使用以下代码实现:
```c++
void ClipPolygon(CDC* pDC, CPoint* pts, int nCount, CRect rectClip)
{
// 定义裁剪区域的左、右、上、下边界
int nLeft = rectClip.left;
int nRight = rectClip.right;
int nTop = rectClip.top;
int nBottom = rectClip.bottom;
// 定义裁剪区域的四个顶点
CPoint ptsClip[4];
ptsClip[0] = CPoint(nLeft, nTop);
ptsClip[1] = CPoint(nRight, nTop);
ptsClip[2] = CPoint(nRight, nBottom);
ptsClip[3] = CPoint(nLeft, nBottom);
// 定义裁剪后的顶点序列
CPoint ptsResult[50];
int nResultCount = 0;
// 对每条裁剪边进行裁剪
for (int i = 0; i < 4; i++)
{
CPoint ptStart = pts[nCount - 1];
for (int j = 0; j < nCount; j++)
{
CPoint ptEnd = pts[j];
// 判断线段与裁剪边之间的位置关系
bool bStartIn = PtInPolygon(ptStart, ptsClip, 4);
bool bEndIn = PtInPolygon(ptEnd, ptsClip, 4);
if (bStartIn && bEndIn) // 线段在裁剪区域内,直接添加到结果序列中
{
ptsResult[nResultCount++] = ptEnd;
}
else if (bStartIn && !bEndIn) // 线段从裁剪区域内部到外部,计算交点并添加到结果序列中
{
CPoint ptIntersect = GetIntersection(ptStart, ptEnd, ptsClip[i], ptsClip[(i + 1) % 4]);
ptsResult[nResultCount++] = ptIntersect;
}
else if (!bStartIn && bEndIn) // 线段从裁剪区域外部到内部,计算交点并添加到结果序列中
{
CPoint ptIntersect = GetIntersection(ptStart, ptEnd, ptsClip[i], ptsClip[(i + 1) % 4]);
ptsResult[nResultCount++] = ptIntersect;
ptsResult[nResultCount++] = ptEnd;
}
else // 线段在裁剪区域外部,不做处理
{
}
// 更新起点
ptStart = ptEnd;
}
// 将当前裁剪边的结果序列作为下一条裁剪边的输入序列
nCount = nResultCount;
memcpy(pts, ptsResult, sizeof(CPoint) * nResultCount);
nResultCount = 0;
}
// 绘制裁剪后的多边形
if (nCount > 0)
{
pDC->MoveTo(pts[0]);
for (int i = 1; i < nCount; i++)
{
pDC->LineTo(pts[i]);
}
pDC->LineTo(pts[0]);
}
}
// 判断点是否在多边形内
bool PtInPolygon(CPoint pt, CPoint* pts, int nCount)
{
int nCross = 0;
for (int i = 0; i < nCount; i++)
{
CPoint pt1 = pts[i];
CPoint pt2 = pts[(i + 1) % nCount];
if (((pt1.y <= pt.y) && (pt2.y > pt.y)) || ((pt1.y > pt.y) && (pt2.y <= pt.y)))
{
double d = (double)(pt.y - pt1.y) / (double)(pt2.y - pt1.y);
if (pt.x < pt1.x + d * (pt2.x - pt1.x))
{
nCross++;
}
}
}
return (nCross % 2 == 1);
}
// 计算线段与裁剪边的交点
CPoint GetIntersection(CPoint pt1, CPoint pt2, CPoint pt3, CPoint pt4)
{
double d1 = (double)(pt1.y - pt3.y) * (double)(pt4.x - pt3.x) - (double)(pt1.x - pt3.x) * (double)(pt4.y - pt3.y);
double d2 = (double)(pt2.y - pt1.y) * (double)(pt4.x - pt3.x) - (double)(pt2.x - pt1.x) * (double)(pt4.y - pt3.y);
double d = d1 / d2;
CPoint pt;
pt.x = (int)(pt1.x + d * (pt2.x - pt1.x));
pt.y = (int)(pt1.y + d * (pt2.y - pt1.y));
return pt;
}
```
该函数接受五个参数:绘图设备上下文(CDC*)、多边形顶点序列(CPoint*)、多边形顶点数(int)、裁剪区域(CRect)。在函数中,首先定义裁剪区域的边界和四个顶点,然后对每条裁剪边进行裁剪,最终得到裁剪后的多边形顶点序列,并绘制出来。裁剪过程中,使用了判断点是否在多边形内、计算线段与裁剪边的交点等函数。
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