决策树id3代码c++
时间: 2024-02-04 22:01:08 浏览: 28
决策树ID3算法是一种经典的机器学习算法,用于构建分类决策树。下面是一个简化的ID3算法的C代码实现。
首先,需要定义一个节点结构体,用于表示决策树的每个节点的属性。
```
#include <stdio.h>
#include <stdlib.h>
typedef struct node {
int is_leaf; // 是否是叶子节点
int label; // 叶子节点的类别标签
int feature; // 当前节点的划分特征
char value[20]; // 当前节点划分特征的取值
struct node** children; // 当前节点的子节点
} Node;
```
接下来,实现一个函数用于计算数据集的熵。
```
// 计算数据集的熵
double calc_entropy(int* labels, int num_examples) {
int i;
double entropy = 0.0;
int count[10] = {0}; // 假设类别标签的取值为0~9
for (i = 0; i < num_examples; i++) {
count[labels[i]]++;
}
for (i = 0; i < 10; i++) {
if (count[i] > 0) {
double prob = (double) count[i] / num_examples;
entropy -= prob * log2(prob);
}
}
return entropy;
}
```
接下来,实现主要的ID3算法过程,包括选择最佳划分特征、计算信息增益、递归构建决策树的子树等。
```
// 选择最佳特征
int choose_best_feature(int** features, int* labels, int num_examples, int num_features) {
double min_entropy = INFINITY;
int best_feature = -1;
int i, j;
double base_entropy = calc_entropy(labels, num_examples);
for (i = 0; i < num_features; i++) {
double new_entropy = 0.0;
int* counts = (int*) calloc(10, sizeof(int)); // 假设特征的取值为0~9
// 根据特征的取值对数据进行划分,并统计类别标签的数量
for (j = 0; j < num_examples; j++) {
counts[features[j][i]]++;
}
// 根据特征的不同取值计算新的熵
for (j = 0; j < 10; j++) {
int count = counts[j];
int k;
if (count > 0) {
double prob = (double) count / num_examples;
int* new_labels = (int*) calloc(count, sizeof(int));
int index = 0;
// 从原始数据集中筛选符合特征取值的样本
for (k = 0; k < num_examples; k++) {
if (features[k][i] == j) {
new_labels[index] = labels[k];
index++;
}
}
double subset_entropy = calc_entropy(new_labels, count);
new_entropy += prob * subset_entropy;
free(new_labels);
}
}
// 计算信息增益,选择熵减最大的特征作为最佳划分特征
double info_gain = base_entropy - new_entropy;
if (info_gain < min_entropy) {
min_entropy = info_gain;
best_feature = i;
}
free(counts);
}
return best_feature;
}
// 构建决策树
Node* build_tree(int** features, int* labels, int num_examples, int num_features) {
Node* root = (Node*) malloc(sizeof(Node));
root->is_leaf = 0;
// 如果所有样本都属于同一类别,则直接作为叶子节点返回
int all_same = 1;
int i;
for (i = 1; i < num_examples; i++) {
if (labels[i] != labels[i - 1]) {
all_same = 0;
break;
}
}
if (all_same) {
root->is_leaf = 1;
root->label = labels[0];
return root;
}
// 如果所有特征都已经用完,则选择样本数最多的类别作为叶子节点返回
if (num_features == 0) {
root->is_leaf = 1;
int max_count = 0;
int max_label = -1;
int* counts = (int*) calloc(10, sizeof(int)); // 假设类别标签的取值为0~9
for (i = 0; i < num_examples; i++) {
counts[labels[i]]++;
}
for (i = 0; i < 10; i++) {
if (counts[i] > max_count) {
max_count = counts[i];
max_label = i;
}
}
root->label = max_label;
free(counts);
return root;
}
// 选择最佳划分特征
int best_feature = choose_best_feature(features, labels, num_examples, num_features);
root->feature = best_feature;
root->children = (Node**) malloc(10 * sizeof(Node*)); // 假设特征的取值为0~9
// 根据最佳划分特征的不同取值递归构建子树
for (i = 0; i < 10; i++) {
int count = 0;
int** new_features = (int**) malloc(num_examples * sizeof(int*));
int* new_labels = (int*) malloc(num_examples * sizeof(int));
int j;
for (j = 0; j < num_examples; j++) {
if (features[j][best_feature] == i) {
new_features[count] = (int*) malloc((num_features - 1) * sizeof(int));
memcpy(new_features[count], features[j], best_feature * sizeof(int));
memcpy(new_features[count] + best_feature, features[j] + best_feature + 1, (num_features - best_feature - 1) * sizeof(int));
new_labels[count] = labels[j];
count++;
}
}
if (count > 0) {
root->children[i] = build_tree(new_features, new_labels, count, num_features - 1);
} else {
root->children[i] = (Node*) malloc(sizeof(Node));
root->children[i]->is_leaf = 1;
int max_count = 0;
int max_label = -1;
int* counts = (int*) calloc(10, sizeof(int)); // 假设类别标签的取值为0~9
for (j = 0; j < num_examples; j++) {
counts[labels[j]]++;
}
for (j = 0; j < 10; j++) {
if (counts[j] > max_count) {
max_count = counts[j];
max_label = j;
}
}
root->children[i]->label = max_label;
free(counts);
}
free(new_features);
free(new_labels);
}
return root;
}
```
以上是决策树ID3算法的C代码实现,可以根据实际问题进行调整和扩展。在实际应用中,还需要考虑特征的选择、剪枝等问题,以提高决策树的性能和泛化能力。
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