C#窗体程序,创建了5个串口,先检查串口的连接状态,指定COM3接收外部十六进制数据“49 28 30 30 2C 30 30 31 2C 31 29”后就触发UDP发送事件的完整代码
时间: 2024-09-19 07:03:18 浏览: 30
C#串口通信数据接收不完整解决方案实例
在C#中,创建串口并监控其连接状态通常涉及`System.IO.Ports.SerialPort`类,以及使用`System.Net.Sockets.UdpClient`处理UDP通信。下面是一个简单的示例,展示了如何创建5个串口,检查连接,并在接收到特定数据后触发UDP发送事件:
```csharp
using System;
using System.IO.Ports;
using System.Net;
using System.Net.Sockets;
class Program
{
private SerialPort[] serialPorts = new SerialPort[5] { ... // 初始化你的5个串口实例 }
private UdpClient udpClient;
static void Main()
{
Program app = new Program();
app.InitializeSerialPorts();
app.StartUdp();
Console.WriteLine("等待串口接收数据...");
app.Run();
}
private void InitializeSerialPorts()
{
foreach (SerialPort port in serialPorts)
{
port.Open();
port.DataReceived += Port_DataReceived; // 添加数据接收事件
}
}
private void StartUdp()
{
udpClient = new UdpClient(); // UDP监听端口
udpClient.Client.ReceiveBufferSize = 1024;
udpClient.MessageReceived += UdpClient_MessageReceived;
}
private void Run()
{
while (true) // 这里可以添加其他UI线程的工作...
{
Thread.Sleep(1000); // 主循环
}
}
private void Port_DataReceived(object sender, SerialDataReceivedEventArgs e)
{
SerialPort sp = (SerialPort)sender;
if (sp.BytesToRead > 0 && sp.ReadByte() == '4') // 检查是否开始接收到期望的数据
{
string hexData = ReadHexData(sp);
OnHexDataReceived(hexData);
}
}
private void ReadHexData(SerialPort sp)
{
byte[] bytes = new byte[sp.In_waiting];
sp.Read(bytes, 0, bytes.Length);
return BitConverter.ToString(bytes).Replace("-", "");
}
private void UdpClient_MessageReceived(object sender, UdpReceiveEventArgs e)
{
OnUdpMessageReceived(e.Buffer.ToArray());
}
protected virtual void OnHexDataReceived(string hexData)
{
if (hexData == "492830302C3030312C3129") // 如果接收到预设数据
{
SendUdp(hexData);
}
}
protected virtual void SendUdp(string data)
{
byte[] sendData = Encoding.ASCII.GetBytes(data);
udpClient.Send(sendData, sendData.Length, "localhost", 8000); // 发送到本地UDP服务器
}
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