// 下载器类 class Downloader { constructor(data, options) { this.data = data; this.options = options; this.item = null; this.onStart = null; this.onProgress = null; this.onCompleted = null; this.data.progress = 0; // 新增 progress 属性 this.data.status='pause';//true 表示 进度没有结束,继续下载 this.data.timeid=0; } start() { const win = BrowserWindow.getFocusedWindow(); this.options.onStarted = (item) => { this.item = item; this.data.status='process';//true 表示 进度没有结束,继续下载 this.onStart(); handleDownload.push(item); }; this.options.onTotalProgress=(progress)=>{ this.data.progress = progress.percent * 100; // 更新 progress 属性 if(this.data.status=='process'){ this.onTotalProgress(progress); } } this.options.onCompleted = () => { this.onCompleted(); }; download(win, this.data.dowloadLink, this.options); } pause() { mainWindow.webContents.send('consolelog2', '222222222'); if (this.item) { this.item.pause(); } } resume() { if (this.item) { this.item.resume(); } } cancel() { if (this.item) { this.item.cancel(); } } } 我使用 electron-dl 进行下载,我封装了一个下载类。此时。我用渲染层点击,获取下标进行操作这个下载器的在暂停,如下 ipcMain.handle('window-pauseItem', function (event, sindex) { handleDownload[sindex].pause(); let arr=Array.from(downloadArray); arr[sindex][1].status='pause'; downloadArray=new Map(arr); mainWindow.webContents.send('consolelog', downloadArray); return true; }) 我已经用了 pause(); 方法,这个下载也停止了,但是没有在pause(); 方法输出2
时间: 2024-04-29 17:19:18 浏览: 82
可能是因为你在调用 pause() 方法时,没有正确传递参数或者参数不正确,导致没有触发对应的代码块,你可以检查一下在调用 pause() 方法时传递的参数是否正确,或者在代码中添加 debug 信息,查看程序执行过程中的变量值,以便找到问题所在。另外,你可以尝试在调用 pause() 方法前打印一些信息,看看是否能够正常输出。
相关问题
// 下载器类 class Downloader { constructor(data, options) { this.data = data; this.options = options; this.item = null; this.onStart = null; this.onProgress = null; this.onCompleted = null; this.data.progress = 0; // 新增 progress 属性 this.data.status='pause';//true 表示 进度没有结束,继续下载 this.data.timeid=0; } start() { const win = BrowserWindow.getFocusedWindow(); this.options.onStarted = (item) => { this.item = item; this.data.status='process';//true 表示 进度没有结束,继续下载 this.onStart(); }; this.options.onTotalProgress=(progress)=>{ this.data.progress = progress.percent * 100; // 更新 progress 属性 this.onTotalProgress(progress); } this.options.onCompleted = () => { this.onCompleted(); }; download(win, this.data.dowloadLink, this.options); } pause() { if (this.item) { this.item.pause(); } } resume() { if (this.item) { this.item.resume(); } } cancel() { if (this.item) { this.item.cancel(); } } } 这是我说的类,里面有异步方法,怎么实现
你可以在异步方法执行完毕后,通过 Promise 或回调函数的方式通知外部代码。例如,在 onCompleted 回调函数中设置一个 Promise,然后在外部代码中等待这个 Promise 执行完毕,再执行下一步操作。类似下面这样:
```
class Downloader {
constructor(data, options) {
this.data = data;
this.options = options;
this.item = null;
this.onStart = null;
this.onProgress = null;
this.onCompleted = null;
this.data.progress = 0;
this.data.status = 'pause';
this.data.timeid = 0;
}
start() {
const win = BrowserWindow.getFocusedWindow();
this.options.onStarted = (item) => {
this.item = item;
this.data.status = 'process';
this.onStart();
};
this.options.onTotalProgress = (progress) => {
this.data.progress = progress.percent * 100;
this.onTotalProgress(progress);
};
this.options.onCompleted = () => {
this.onCompletedPromise.resolve(); // 执行 Promise
};
this.onCompletedPromise = {}; // 保存 Promise 对象
this.onCompletedPromise.promise = new Promise((resolve, reject) => {
this.onCompletedPromise.resolve = resolve;
this.onCompletedPromise.reject = reject;
});
download(win, this.data.dowloadLink, this.options);
}
async pause() {
if (this.item) {
await this.onCompletedPromise; // 等待 Promise 执行完毕
this.item.pause();
}
}
async resume() {
if (this.item) {
await this.onCompletedPromise; // 等待 Promise 执行完毕
this.item.resume();
}
}
async cancel() {
if (this.item) {
await this.onCompletedPromise; // 等待 Promise 执行完毕
this.item.cancel();
}
}
}
```
这样就能保证异步方法执行完毕后再执行外部代码了。
electron-dl 创建了一个类,用户管理多个下载器,但是我无法拿到每个下载器的进度条。 // 下载器类 class Downloader { constructor(data, options) { this.data = data; this.options = options; this.item = null; this.onStart = null; this.onProgress = null; this.onCompleted = null; } start() { const win = BrowserWindow.getFocusedWindow(); this.options.onStarted = (item) => { this.item = item; if (this.onStart) { this.onStart(); } }; this.options.onProgress = (progress) => { if (this.onProgress) { this.onProgress(progress); } }; this.options.onCompleted = () => { if (this.onCompleted) { this.onCompleted(); } }; download(win, this.data.dowloadLink, this.options); } pause() { if (this.item) { this.item.pause(); } } resume() { if (this.item) { this.item.resume(); } } cancel() { if (this.item) { this.item.cancel(); } } }
如果你想要获取每个下载器的进度条,你可以在 Downloader 类中添加一个 progress 属性,用于存储每个下载器的进度。然后在 onProgress 回调函数中更新该属性的值。这样,你就可以通过调用 Downloader 实例的 progress 属性来获取每个下载器的进度条了。以下是修改后的代码示例:
```
class Downloader {
constructor(data, options) {
this.data = data;
this.options = options;
this.item = null;
this.onStart = null;
this.onProgress = null;
this.onCompleted = null;
this.progress = 0; // 新增 progress 属性
}
start() {
const win = BrowserWindow.getFocusedWindow();
this.options.onStarted = (item) => {
this.item = item;
if (this.onStart) {
this.onStart();
}
};
this.options.onProgress = (progress) => {
this.progress = progress; // 更新 progress 属性
if (this.onProgress) {
this.onProgress(progress);
}
};
this.options.onCompleted = () => {
if (this.onCompleted) {
this.onCompleted();
}
};
download(win, this.data.dowloadLink, this.options);
}
pause() {
if (this.item) {
this.item.pause();
}
}
resume() {
if (this.item) {
this.item.resume();
}
}
cancel() {
if (this.item) {
this.item.cancel();
}
}
}
```
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