<script lang="ts" name="system-user" setup> import STable from '@surely-vue/table'; import '@surely-vue/table/dist/index.less'; import { ref, reactive } from 'vue'; import type { STablePaginationConfig } from '@surely-vue/table'; import { SearchOutlined } from '@ant-design/icons-vue'; import { selectAllFinancialCode } from './financial.api'; created() { this.getData(); },

时间: 2024-04-23 08:24:42 浏览: 147
这段代码是在Vue 3中使用TypeScript语言编写的一个组件的setup部分。其中使用了`import`语句引入了一个名为`STable`的组件和`@surely-vue/table`的样式文件。 在`setup`函数中,使用了Vue 3提供的`ref`和`reactive`方法来定义了两个响应式变量。`ref`用于定义基本类型的响应式变量,`reactive`用于定义对象或数组类型的响应式变量。 此外,还引入了一个名为`STablePaginationConfig`的接口类型,并且使用`import`语句引入了一个名为`selectAllFinancialCode`的方法。 在`created`生命周期钩子函数中,调用了`getData`方法,但是这段代码片段没有给出`getData`方法的具体实现,因此无法确定`getData`方法的作用。
相关问题

surely vue table报错ResizeObserver loop limit exceeded

这是由于使用了Vue.js的resize-detector插件,并且在Vue组件中使用了该插件,导致了循环调用,从而触发了ResizeObserver循环限制错误。 解决方法: 1. 升级resize-detector版本:使用Vue.js的resize-detector插件时,需要将版本升级到1.2.3及以上,因为这个版本已经修复了该问题。 2. 减少组件中使用resize-detector的次数:如果无法升级插件版本,可以尝试减少组件中使用resize-detector的次数,例如只在组件的mounted钩子函数中使用resize-detector。 3. 使用其他方法代替resize-detector:如果以上两种方法都无法解决问题,可以尝试使用其他方法代替resize-detector,例如使用CSS3的resize属性或者手动监听窗口大小变化事件。

surely-table表格带边框线

Surely Table是一款轻量级、高度定制化的Markdown表格生成工具,它支持添加自定义样式,包括边框线。在Surely Table中,你可以通过CSS类来控制表格的边框,例如设置`border: 1px solid #000;` 来添加边框,其中`1px`表示线宽,`solid`是边框风格,`#000`则是边框颜色。为了添加边框,你需要在表格的行首列首添加相应的CSS类前缀,如`.s-table__cell--boder-top`等,对应上、下、左、右四个方向。 以下是简单的例子: ``` | .s-table__cell--border-top | 列1 | |-------------------------|--------------------| | .s-table__cell--border-bottom .s-table__cell--border-right | 列2 | | 行2 | .s-table__cell--border-left | ``` 每个方向的边框类可以独立应用,也可以组合使用,以获得所需的边框效果。记得在Surely Table文档中查找完整的CSS类列表,以便更好地调整你的表格样式。
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(Telephone Number Word Generator) Standard telephone keypads contain the digits 0 through 9. The numbers 2 through 9 each have three letters associated with them, as is indicated by the following table: Many people find it difficult to memorize phone numbers, so they use the correspondence between digits and letters to develop seven-letter words that correspond to their phone numbers. For example, a person whose telephone number is 686-2377 might use the correspondence indi- cated in the above table to develop the seven-letter word “NUMBERS.” Businesses frequently attempt to get telephone numbers that are easy for their clients to remember. If a business can advertise a simple word for its customers to dial, then no doubt the business will receive a few more calls. Each seven-letter word corresponds to exactly one seven-digit telephone number. The restaurant wishing to increase its take-home business could surely do so with the number 825-3688 (i.e., “TAKEOUT”). Each seven-digit phone number corresponds to many separate seven-letter words. Unfortunately, most of these represent unrecognizable juxtaposi- tions of letters. It’s possible, however, that the owner of a barber shop would be pleased to know that the shop’s telephone number, 424-7288, corresponds to “HAIRCUT.” A veterinarian with the phone number 738-2273 would be happy to know that the number corresponds to “PETCARE.” Write a program that, given a seven-digit number, writes to a file every possible seven-letter word corresponding to that number. There are 2187 (3 to the seventh power) such words. Avoid phone numbers with the digits 0 and 1.

Robert is a famous engineer. One day he was given a task by his boss. The background of the task was the following: Given a map consisting of square blocks. There were three kinds of blocks: Wall, Grass, and Empty. His boss wanted to place as many robots as possible in the map. Each robot held a laser weapon which could shoot to four directions (north, east, south, west) simultaneously. A robot had to stay at the block where it was initially placed all the time and to keep firing all the time. The laser beams certainly could pass the grid of Grass, but could not pass the grid of Wall. A robot could only be placed in an Empty block. Surely the boss would not want to see one robot hurting another. In other words, two robots must not be placed in one line (horizontally or vertically) unless there is a Wall between them. Now that you are such a smart programmer and one of Robert's best friends, He is asking you to help him solving this problem. That is, given the description of a map, compute the maximum number of robots that can be placed in the map. Input The first line contains an integer T (<= 11) which is the number of test cases. For each test case, the first line contains two integers m and n (1<= m, n <=50) which are the row and column sizes of the map. Then m lines follow, each contains n characters of '#', '', or 'o' which represent Wall, Grass, and Empty, respectively. Output For each test case, first output the case number in one line, in the format: "Case :id" where id is the test case number, counting from 1. In the second line just output the maximum number of robots that can be placed in that map.

用c++解决For example, if you want to exchange 100 US Dollars into Russian Rubles at the exchange point, where the exchange rate is 29.75, and the commission is 0.39 you will get (100 - 0.39) * 29.75 = 2963.3975RUR. You surely know that there are N different currencies you can deal with in our city. Let us assign unique integer number from 1 to N to each currency. Then each exchange point can be described with 6 numbers: integer A and B - numbers of currencies it exchanges, and real RAB, CAB, RBA and CBA - exchange rates and commissions when exchanging A to B and B to A respectively. Nick has some money in currency S and wonders if he can somehow, after some exchange operations, increase his capital. Of course, he wants to have his money in currency S in the end. Help him to answer this difficult question. Nick must always have non-negative sum of money while making his operations. Input The first line contains four numbers: N - the number of currencies, M - the number of exchange points, S - the number of currency Nick has and V - the quantity of currency units he has. The following M lines contain 6 numbers each - the description of the corresponding exchange point - in specified above order. Numbers are separated by one or more spaces. 1 ≤ S ≤ N ≤ 100, 1 ≤ M ≤ 100, V is real number, 0 ≤ V ≤ 103. For each point exchange rates and commissions are real, given with at most two digits after the decimal point, 10-2 ≤ rate ≤ 102, 0 ≤ commission ≤ 102. Let us call some sequence of the exchange operations simple if no exchange point is used more than once in this sequence. You may assume that ratio of the numeric values of the sums at the end and at the beginning of any simple sequence of the exchange operations will be less than 104. Output If Nick can increase his wealth, output YES, in other case output NO.

用c++解决You surely know that there are N different currencies you can deal with in our city. Let us assign unique integer number from 1 to N to each currency. Then each exchange point can be described with 6 numbers: integer A and B - numbers of currencies it exchanges, and real RAB, CAB, RBA and CBA - exchange rates and commissions when exchanging A to B and B to A respectively. Nick has some money in currency S and wonders if he can somehow, after some exchange operations, increase his capital. Of course, he wants to have his money in currency S in the end. Help him to answer this difficult question. Nick must always have non-negative sum of money while making his operations. Input The first line contains four numbers: N - the number of currencies, M - the number of exchange points, S - the number of currency Nick has and V - the quantity of currency units he has. The following M lines contain 6 numbers each - the description of the corresponding exchange point - in specified above order. Numbers are separated by one or more spaces. 1 ≤ S ≤ N ≤ 100, 1 ≤ M ≤ 100, V is real number, 0 ≤ V ≤ 103. For each point exchange rates and commissions are real, given with at most two digits after the decimal point, 10-2 ≤ rate ≤ 102, 0 ≤ commission ≤ 102. Let us call some sequence of the exchange operations simple if no exchange point is used more than once in this sequence. You may assume that ratio of the numeric values of the sums at the end and at the beginning of any simple sequence of the exchange operations will be less than 104. Output If Nick can increase his wealth, output YES, in other case output NO.

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