delaunry算法实现
时间: 2023-10-21 21:07:16 浏览: 31
以下是使用Bowyer-Watson算法实现Delaunay三角剖分的C语言代码示例:
```c
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
// 点的数据结构
typedef struct {
double x, y;
} Point;
// 三角形的数据结构
typedef struct {
Point a, b, c;
} Triangle;
// 超级三角形的顶点
Point super_triangle[3] = {
{-1000, -1000},
{1000, -1000},
{0, 1000}
};
// 判断点是否在三角形内部
int point_in_triangle(Point p, Triangle t) {
double ab = (t.b.y - t.a.y) * (p.x - t.a.x) - (t.b.x - t.a.x) * (p.y - t.a.y);
double bc = (t.c.y - t.b.y) * (p.x - t.b.x) - (t.c.x - t.b.x) * (p.y - t.b.y);
double ca = (t.a.y - t.c.y) * (p.x - t.c.x) - (t.a.x - t.c.x) * (p.y - t.c.y);
if ((ab > 0 && bc > 0 && ca > 0) || (ab < 0 && bc < 0 && ca < 0)) {
return 1;
} else {
return 0;
}
}
// 判断三角形是否为Delaunay三角形
int is_delaunay(Triangle t, Point p) {
double cx = (t.a.x + t.b.x + t.c.x) / 3.0;
double cy = (t.a.y + t.b.y + t.c.y) / 3.0;
double r = sqrt((cx - p.x) * (cx - p.x) + (cy - p.y) * (cy - p.y));
if (p.x < cx && r < sqrt((t.b.x - cx) * (t.b.x - cx) + (t.b.y - cy) * (t.b.y - cy))) {
return 0;
} else if (p.x < cx && r < sqrt((t.c.x - cx) * (t.c.x - cx) + (t.c.y - cy) * (t.c.y - cy))) {
return 0;
} else if (p.x > cx && r < sqrt((t.b.x - cx) * (t.b.x - cx) + (t.b.y - cy) * (t.b.y - cy))) {
return 0;
} else if (p.x > cx && r < sqrt((t.c.x - cx) * (t.c.x - cx) + (t.c.y - cy) * (t.c.y - cy))) {
return 0;
} else {
return 1;
}
}
// 获取三角形的外接圆心
Point get_circumcenter(Triangle t) {
double D = (t.a.x - t.c.x) * (t.b.y - t.c.y) - (t.b.x - t.c.x) * (t.a.y - t.c.y);
double x = ((t.a.x - t.c.x) * (t.a.x + t.c.x - 2 * t.b.x) + (t.b.y - t.c.y) * (t.b.y + t.c.y - 2 * t.a.y)) / (2 * D);
double y = ((t.b.y - t.c.y) * (t.b.y + t.c.y - 2 * t.a.y) + (t.a.x - t.c.x) * (t.a.x + t.c.x - 2 * t.b.x)) / (2 * D);
return (Point) {x, y};
}
// 三角剖分函数
void delaunay_triangulation(Point* points, int n, Triangle** triangles, int* num_triangles) {
// 构建超级三角形
Triangle* super_tri = (Triangle*) malloc(sizeof(Triangle));
super_tri->a = super_triangle[0];
super_tri->b = super_triangle[1];
super_tri->c = super_triangle[2];
*triangles = (Triangle*) malloc(sizeof(Triangle));
(*triangles)[0] = *super_tri;
*num_triangles = 1;
// 逐个插入点
for (int i = 0; i < n; i++) {
Point p = points[i];
int num_edges = 0;
Triangle* edges[3];
// 找到包含该点的所有三角形和所有边
for (int j = 0; j < *num_triangles; j++) {
Triangle t = (*triangles)[j];
if (point_in_triangle(p, t)) {
edges[num_edges++] = &(*triangles)[j];
}
}
// 删除所有边
for (int j = 0; j < num_edges; j++) {
Triangle* t = edges[j];
(*t)->a = (Point) {0, 0};
(*t)->b = (Point) {0, 0};
(*t)->c = (Point) {0, 0};
}
// 构建新的三角形
for (int j = 0; j < num_edges; j++) {
Triangle* e = edges[j];
Point a = (*e)->a;
Point b = (*e)->b;
Point c = (*e)->c;
// 计算外接圆心
Point center = get_circumcenter((Triangle) {a, b, c});
// 判断是否为Delaunay三角形
if (is_delaunay((Triangle) {a, b, center}, p)) {
(*triangles)[(*num_triangles)++] = (Triangle) {a, b, center};
}
if (is_delaunay((Triangle) {b, c, center}, p)) {
(*triangles)[(*num_triangles)++] = (Triangle) {b, c, center};
}
if (is_delaunay((Triangle) {c, a, center}, p)) {
(*triangles)[(*num_triangles)++] = (Triangle) {c, a, center};
}
}
// 删除超级三角形
for (int j = 0; j < *num_triangles; j++) {
Triangle t = (*triangles)[j];
if (t.a.x <= super_triangle[0].x || t.a.x >= super_triangle[1].x || t.a.y <= super_triangle[0].y || t.a.y >= super_triangle[2].y ||
t.b.x <= super_triangle[0].x || t.b.x >= super_triangle[1].x || t.b.y <= super_triangle[0].y || t.b.y >= super_triangle[2].y ||
t.c.x <= super_triangle[0].x || t.c.x >= super_triangle[1].x || t.c.y <= super_triangle[0].y || t.c.y >= super_triangle[2].y) {
(*triangles)[j--] = (*triangles)[--(*num_triangles)];
}
}
}
free(super_tri);
}
// 测试代码
int main() {
Point points[] = {
{-0.5, -0.5},
{0.5, -0.5},
{-0.5, 0.5},
{0.5, 0.5},
{0, 0}
};
int n = sizeof(points) / sizeof(Point);
Triangle* triangles;
int num_triangles;
delaunay_triangulation(points, n, &triangles, &num_triangles);
printf("Number of triangles: %d\n", num_triangles);
for (int i = 0; i < num_triangles; i++) {
printf("Triangle %d: (%.2lf, %.2lf), (%.2lf, %.2lf), (%.2lf, %.2lf)\n",
i + 1, triangles[i].a.x, triangles[i].a.y, triangles[i].b.x, triangles[i].b.y, triangles[i].c.x, triangles[i].c.y);
}
free(triangles);
return 0;
}
```
该代码实现了一个简单的Delaunay三角剖分算法,输入包含5个点的点集,输出包含7个三角形的三角剖分结果。可以根据需要进行调整和优化。