ESP32单片机的低功耗蓝牙上位机怎么做
时间: 2023-10-14 20:26:55 浏览: 310
实现 ESP32 单片机的低功耗蓝牙上位机,可以分为以下几个步骤:
1. 在 ESP32 上配置低功耗蓝牙模块,并开启蓝牙广播。
2. 在上位机中使用蓝牙模块与 ESP32 进行蓝牙通信。可以使用第三方蓝牙串口调试工具,或者自己编写蓝牙通信程序。
3. 实现数据的双向传输,即上位机可以发送命令到 ESP32,ESP32 接收到命令后执行相应的操作,并将结果返回给上位机。
4. 为了实现低功耗,可以使用 ESP32 的 deep sleep 功能,在没有任务需要执行时进入低功耗模式,以降低功耗。
以下是具体的实现步骤:
1.在 ESP32 上配置低功耗蓝牙模块,并开启蓝牙广播。
在 ESP32 上使用 Arduino IDE 进行开发,需要先安装 ESP32 的开发环境和库文件。具体可以参考官方文档。
在代码中,需要配置 ESP32 的蓝牙模块,并开启蓝牙广播。代码示例:
```c++
#include "BLEDevice.h"
BLEServer *pServer;
BLECharacteristic *pCharacteristic;
bool deviceConnected = false;
float txValue = 0;
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) {
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer) {
deviceConnected = false;
}
};
void setup() {
Serial.begin(115200);
BLEDevice::init("ESP32");
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
BLEService *pService = pServer->createService(SERVICE_UUID);
pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_NOTIFY |
BLECharacteristic::PROPERTY_INDICATE
);
pCharacteristic->addDescriptor(new BLE2902());
pService->start();
BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
pAdvertising->addServiceUUID(pService->getUUID());
pAdvertising->setScanResponse(true);
pAdvertising->setMinPreferred(0x06); // functions that help with iPhone connections issue
pAdvertising->setMinPreferred(0x12);
BLEDevice::startAdvertising();
}
void loop() {
if (deviceConnected) {
pCharacteristic->setValue(&txValue, 1);
pCharacteristic->notify();
txValue++;
delay(10); // bluetooth stack will go into congestion, if too many packets are sent
}
// enter deep sleep mode
esp_sleep_enable_timer_wakeup(5000000); // wake up every 5 seconds
esp_deep_sleep_start();
}
```
2.在上位机中使用蓝牙模块与 ESP32 进行蓝牙通信。
在上位机中,可以使用第三方蓝牙串口调试工具进行蓝牙通信。也可以自己编写蓝牙通信程序,使用蓝牙串口通信库进行开发。比如在 Windows 平台下,可以使用 C# 编写蓝牙通信程序,使用 32feet.NET 库进行开发。
以下是 C# 代码示例:
```c#
using System;
using System.IO.Ports;
using InTheHand.Net;
using InTheHand.Net.Sockets;
namespace BluetoothSample
{
class Program
{
static void Main(string[] args)
{
BluetoothClient client = new BluetoothClient();
BluetoothDeviceInfo[] devices = client.DiscoverDevices();
foreach (BluetoothDeviceInfo device in devices)
{
Console.WriteLine(device.DeviceName + " - " + device.DeviceAddress);
}
Console.Write("Enter device address: ");
string address = Console.ReadLine();
BluetoothAddress btAddress = BluetoothAddress.Parse(address);
BluetoothEndPoint ep = new BluetoothEndPoint(btAddress, BluetoothService.SerialPort);
BluetoothClient cli = new BluetoothClient();
cli.Connect(ep);
Console.WriteLine("Connected.");
Stream stream = cli.GetStream();
byte[] data = new byte[1024];
string response = string.Empty;
while (true)
{
Console.Write("Command: ");
string command = Console.ReadLine();
if (command == "exit")
{
break;
}
data = System.Text.Encoding.ASCII.GetBytes(command);
stream.Write(data, 0, data.Length);
data = new byte[1024];
int bytes = stream.Read(data, 0, data.Length);
response = System.Text.Encoding.ASCII.GetString(data, 0, bytes);
Console.WriteLine("Response: " + response);
}
stream.Close();
cli.Close();
}
}
}
```
3.实现数据的双向传输。
在 ESP32 中,可以使用 BluetoothSerial 库进行蓝牙通信。在上位机中,可以使用蓝牙串口通信库进行开发。
以下是 ESP32 的代码示例:
```c++
#include <BluetoothSerial.h>
BluetoothSerial SerialBT;
void setup() {
Serial.begin(115200);
SerialBT.begin("ESP32"); //Bluetooth device name
}
void loop() {
if (SerialBT.available()) {
Serial.write(SerialBT.read());
}
if (Serial.available()) {
SerialBT.write(Serial.read());
}
}
```
以下是 C# 的代码示例:
```c#
using System;
using System.IO.Ports;
using InTheHand.Net;
using InTheHand.Net.Sockets;
namespace BluetoothSample
{
class Program
{
static void Main(string[] args)
{
BluetoothClient client = new BluetoothClient();
BluetoothDeviceInfo[] devices = client.DiscoverDevices();
foreach (BluetoothDeviceInfo device in devices)
{
Console.WriteLine(device.DeviceName + " - " + device.DeviceAddress);
}
Console.Write("Enter device address: ");
string address = Console.ReadLine();
BluetoothAddress btAddress = BluetoothAddress.Parse(address);
BluetoothEndPoint ep = new BluetoothEndPoint(btAddress, BluetoothService.SerialPort);
BluetoothClient cli = new BluetoothClient();
cli.Connect(ep);
Console.WriteLine("Connected.");
Stream stream = cli.GetStream();
byte[] data = new byte[1024];
string response = string.Empty;
while (true)
{
Console.Write("Command: ");
string command = Console.ReadLine();
if (command == "exit")
{
break;
}
data = System.Text.Encoding.ASCII.GetBytes(command);
stream.Write(data, 0, data.Length);
data = new byte[1024];
int bytes = stream.Read(data, 0, data.Length);
response = System.Text.Encoding.ASCII.GetString(data, 0, bytes);
Console.WriteLine("Response: " + response);
}
stream.Close();
cli.Close();
}
}
}
```
4.为了实现低功耗,可以使用 ESP32 的 deep sleep 功能,在没有任务需要执行时进入低功耗模式,以降低功耗。
以下是 ESP32 的代码示例:
```c++
#include <BluetoothSerial.h>
BluetoothSerial SerialBT;
void setup() {
Serial.begin(115200);
SerialBT.begin("ESP32"); //Bluetooth device name
}
void loop() {
if (SerialBT.available()) {
Serial.write(SerialBT.read());
}
if (Serial.available()) {
SerialBT.write(Serial.read());
}
// enter deep sleep mode
esp_sleep_enable_timer_wakeup(5000000); // wake up every 5 seconds
esp_deep_sleep_start();
}
```
在以上代码中,ESP32 每隔 5 秒钟会进入低功耗模式,以降低功耗。
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