状态机按键消抖VHDl代码
时间: 2024-05-02 16:15:22 浏览: 180
状态机按键消抖是一种常用的技术,用于解决按键在物理上产生的抖动问题。下面是一个简单的状态机按键消抖的VHDL代码示例:
```vhdl
library ieee;
use ieee.std_logic_1164.all;
entity Debounce is
port (
clk : in std_logic;
button : in std_logic;
debounced_button : out std_logic
);
end entity Debounce;
architecture Behavioral of Debounce is
type state_type is (IDLE, PRESSED, RELEASED);
signal current_state, next_state : state_type;
signal button_stable : std_logic;
begin
process (clk)
begin
if rising_edge(clk) then
current_state <= next_state;
end if;
end process;
process (current_state, button)
begin
case current_state is
when IDLE =>
if button = '0' then
next_state <= PRESSED;
else
next_state <= IDLE;
end if;
when PRESSED =>
if button = '1' then
next_state <= RELEASED;
else
next_state <= PRESSED;
end if;
when RELEASED =>
if button = '0' then
next_state <= PRESSED;
else
next_state <= IDLE;
end if;
end case;
end process;
process (current_state)
begin
case current_state is
when IDLE =>
button_stable <= '0';
when PRESSED =>
button_stable <= '0';
when RELEASED =>
button_stable <= '1';
end case;
end process;
debounced_button <= button_stable;
end architecture Behavioral;
```
上述代码中,使用了一个简单的三态状态机来实现按键消抖。状态机包含三个状态:IDLE(空闲)、PRESSED(按下)和RELEASED(释放)。根据当前状态和按键输入,确定下一个状态,并输出稳定的按键信号。
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