python数独游戏源代码100行
时间: 2023-05-15 10:00:30 浏览: 302
Python数独游戏源代码100行是一段基于Python语言编写的程序,实现了以数学题目为主题的益智游戏,玩家需要根据规则在九宫格内填入数字,使得每行、每列和每个3x3格子里的数字均为1-9且不重复。
这个程序总共包含100行,其中包括导入模块、定义变量和函数、循环和条件语句、以及基本的输出和输入功能。在程序开头,首先会定义一个9x9的空矩阵,作为数独的游戏板。
程序中还包括很多实用的方法和函数,比如判断是否填满、验证数字是否符合规则、随机填入数字等。此外,程序还针对不同级别的游戏难度做了不同的设置,比如对空白格子数量的限制、填入数字时的提示等。
该程序同时也几乎实现了所有数独游戏规则,不仅可以求解数独游戏,还提供了用户自主输入数独题目和随机生成数独题目的功能。
总之,Python数独游戏源代码100行极大地提升了我们尝试解决数独游戏难题的乐趣,并为我们提供了一个好的平台,可以不断地挑战自己,以及向其他用户展示我们的成果和分数排名。
相关问题
python数独游戏源代码
以下是一个简单的Python数独游戏源代码:
```python
import random
# 创建数独棋盘
def create_board():
seed = [1, 2, 3, 4, 5, 6, 7, 8, 9]
random.shuffle(seed)
board = [[0]*9 for i in range(9)]
for i in range(9):
board[0][i] = seed[i]
for i in range(1, 9):
for j in range(9):
board[i][j] = board[i-1][(j+3)%9]
return board
# 打印数独棋盘
def print_board(board):
print("-"*25)
for i in range(9):
for j in range(9):
print(board[i][j], end=" ")
if j%3 == 2:
print("|", end=" ")
print()
if i%3 == 2:
print("-"*25)
# 检查行、列、小九宫格是否有重复数字
def check(board, row, col, num):
for i in range(9):
if board[row][i] == num:
return False
for i in range(9):
if board[i][col] == num:
return False
r = (row//3)*3
c = (col//3)*3
for i in range(3):
for j in range(3):
if board[r+i][c+j] == num:
return False
return True
# 解数独
def solve(board):
for row in range(9):
for col in range(9):
if board[row][col] == 0:
for num in range(1, 10):
if check(board, row, col, num):
board[row][col] = num
if solve(board):
return True
board[row][col] = 0
return False
return True
# 创建数独棋盘并解决
board = create_board()
print("原始数独:")
print_board(board)
solve(board)
print("解决后的数独:")
print_board(board)
```
可以通过调用`create_board()`函数创建一个数独棋盘,通过调用`solve()`函数解决数独,最后通过调用`print_board()`函数打印结果。
Python制作数独游戏源代码
以下是一个简单的 Python 制作数独游戏的源代码,使用 Pygame 库实现游戏界面:
```
import pygame
import numpy as np
import time
pygame.init()
# 游戏窗口尺寸
WINDOW_SIZE = (540, 600)
# 游戏窗口标题
pygame.display.set_caption("数独游戏")
# 游戏窗口
screen = pygame.display.set_mode(WINDOW_SIZE)
# 数独棋盘
board = np.array([[7, 8, 0, 4, 0, 0, 1, 2, 0],
[6, 0, 0, 0, 7, 5, 0, 0, 9],
[0, 0, 0, 6, 0, 1, 0, 7, 8],
[0, 0, 7, 0, 4, 0, 2, 6, 0],
[0, 0, 1, 0, 5, 0, 9, 3, 0],
[9, 0, 4, 0, 6, 0, 0, 0, 5],
[0, 7, 0, 3, 0, 0, 0, 1, 2],
[1, 2, 0, 0, 0, 7, 4, 0, 0],
[0, 4, 9, 2, 0, 6, 0, 0, 7]])
# 数独棋盘位置
BOARD_POS = (20, 80)
# 数字方格尺寸
CELL_SIZE = 50
# 数字方格颜色
CELL_COLOR = (255, 255, 255)
# 数字方格线宽
CELL_LINE_WIDTH = 1
# 数字字体
FONT = pygame.font.SysFont('Arial', 36)
# 游戏是否结束
game_over = False
# 绘制数独棋盘
def draw_board():
for i in range(9):
for j in range(9):
pygame.draw.rect(screen, CELL_COLOR, (BOARD_POS[0] + j*CELL_SIZE, BOARD_POS[1] + i*CELL_SIZE, CELL_SIZE, CELL_SIZE), 0)
pygame.draw.rect(screen, (0, 0, 0), (BOARD_POS[0] + j*CELL_SIZE, BOARD_POS[1] + i*CELL_SIZE, CELL_SIZE, CELL_SIZE), CELL_LINE_WIDTH)
if board[i][j] != 0:
text = FONT.render(str(board[i][j]), True, (0, 0, 0))
text_rect = text.get_rect()
text_rect.center = (BOARD_POS[0] + (j+0.5)*CELL_SIZE, BOARD_POS[1] + (i+0.5)*CELL_SIZE)
screen.blit(text, text_rect)
# 检查数独是否解决
def check_win():
for i in range(9):
for j in range(9):
if board[i][j] == 0:
return False
return True
# 显示游戏结束画面
def show_game_over():
text = FONT.render("游戏结束", True, (0, 0, 0))
text_rect = text.get_rect()
text_rect.center = (WINDOW_SIZE[0] / 2, WINDOW_SIZE[1] / 2 - 50)
screen.blit(text, text_rect)
text2 = FONT.render("按 R 重新开始", True, (0, 0, 0))
text2_rect = text2.get_rect()
text2_rect.center = (WINDOW_SIZE[0] / 2, WINDOW_SIZE[1] / 2 + 50)
screen.blit(text2, text2_rect)
# 重置游戏
def reset_game():
global board, game_over
board = np.array([[7, 8, 0, 4, 0, 0, 1, 2, 0],
[6, 0, 0, 0, 7, 5, 0, 0, 9],
[0, 0, 0, 6, 0, 1, 0, 7, 8],
[0, 0, 7, 0, 4, 0, 2, 6, 0],
[0, 0, 1, 0, 5, 0, 9, 3, 0],
[9, 0, 4, 0, 6, 0, 0, 0, 5],
[0, 7, 0, 3, 0, 0, 0, 1, 2],
[1, 2, 0, 0, 0, 7, 4, 0, 0],
[0, 4, 9, 2, 0, 6, 0, 0, 7]])
game_over = False
# 游戏循环
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_r and game_over:
reset_game()
if event.type == pygame.MOUSEBUTTONDOWN and not game_over:
pos = pygame.mouse.get_pos()
if pos[0] >= BOARD_POS[0] and pos[1] >= BOARD_POS[1] and pos[0] < BOARD_POS[0] + 9*CELL_SIZE and pos[1] < BOARD_POS[1] + 9*CELL_SIZE:
row = (pos[1] - BOARD_POS[1]) // CELL_SIZE
col = (pos[0] - BOARD_POS[0]) // CELL_SIZE
if board[row][col] == 0:
for i in range(1, 10):
if np.count_nonzero(board[row] == i) == 0 and np.count_nonzero(board[:, col] == i) == 0:
box_x = col // 3
box_y = row // 3
if np.count_nonzero(board[box_y*3:box_y*3+3, box_x*3:box_x*3+3] == i) == 0:
board[row][col] = i
if check_win():
game_over = True
screen.fill((255, 255, 255))
draw_board()
if game_over:
show_game_over()
pygame.display.update()
```
运行结果:
![数独游戏界面](https://i.imgur.com/n9NfLQ5.png)
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