#include <iostream> #include <vector> using namespace std; int countEvenPoints(vector<vector<int>>& tree, int node) { int count = 0; // Count the number of even points in the subtree rooted at 'node' for (int child : tree[node]) { count += countEvenPoints(tree, child); } // Increment count if the current node is even if (tree[node].size() % 2 == 0) { count++; } return count; } int main() { int n; cin >> n; vector<vector<int>> tree(n + 1); // Adjacency list representation of the tree // Read the tree edges for (int i = 2; i <= n; i++) { int parent; cin >> parent; tree[parent].push_back(i); } int evenPoints = countEvenPoints(tree, 1); // Start counting even points from the root cout << evenPoints << endl; return 0; }这段代码的问题
时间: 2024-04-16 17:27:56 浏览: 81
这段代码看起来没有明显的问题。它使用递归的方式遍历树,并通过计算节点的子节点数量来判断节点的度数是否为偶数,然后累加偶数节点的数量。然后,它从根节点开始调用 `countEvenPoints` 函数来计算偶点的个数。
但是,这段代码对于边界情况没有进行处理。例如,如果输入的节点数 `n` 为 1,即只有根节点没有其他子节点,那么这段代码可能会导致数组越界错误。为了修复这个问题,可以在读取 `n` 后添加一个条件来处理这种情况,例如:
```cpp
if (n == 1) {
cout << "0" << endl; // 只有根节点,偶点个数为0
return 0;
}
```
除此之外,代码看起来是正确的,并且符合题目要求。如果你有其他问题或需要进一步的解释,请随时提问!
相关问题
#include<iostream> #include<vector> #include<algorithm> #include<string> using namespace std; struct Node { Node(double d, Node* l = NULL, Node* r = NULL, Node* f = NULL) :data(d), left(l), right(r), father(f) {} double data; Node* father, * left, * right; //父,左右孩子 string code; //存储编码 }; typedef Node* Tree; //通过中序,构建编码 void creatCode(Node* node, string s) { if (node != NULL) { creatCode(node->left, s + '0'); if (node->left == NULL && node->right == NULL) //是叶子节点就更新编码 node->code = s; creatCode(node->right, s + '1'); } } int main() { vector<double> w; vector<Node*> node; double tmp; Tree tree; cout << "输入权值,数字后紧跟回车结束:"; do { cin >> tmp; w.push_back(tmp); } while (getchar() != '\n'); sort(w.begin(), w.end(), greater<double>()); //降序排序 for (int i = 0; i < w.size(); i++) node.push_back(new Node(w[i])); vector<Node*> out = node; Node* left, * right; do { right = node.back(); node.pop_back(); //取出最小的两个 left = node.back(); node.pop_back(); node.push_back(new Node(left->data + right->data, left, right)); //将新结点(求和)推进数组中 left->father = node.back(); //更新父结点 right->father = node.back(); out.push_back(node.back()); //存储此结点 for (int i = node.size() - 1; i > 0 && node[i]->data > node[i - 1]->data; i--) //从末尾冒泡,排序 swap(node[i], node[i - 1]); } while (node.size() != 1); //构建树结构 tree = node.front(); //剩余的一个结点即根结点 creatCode(tree, ""); printf("结点\t父结点\t左孩子\t右孩子\t编码\n"); for (int i = 0; i < out.size(); i++) printf("%.2lf\t%.2lf\t%.2lf\t%.2lf\t%s\n", out[i]->data, out[i]->father == NULL ? 0 : out[i]->father->data, out[i]->left == NULL ? 0 : out[i]->left->data, out[i]->right == NULL ? 0 : out[i]->right->data, out[i]->code.c_str()); return 0; }根据代码写流程图
```mermaid
graph TD;
A(开始) --> B(定义结构体Node和树Tree);
B --> C(定义函数creatCode);
B --> D(定义主函数main);
D --> E(定义变量w,node,tmp,tree);
E --> F(输入权值,数字后紧跟回车结束);
F --> G(获取输入的权值并降序排序);
G --> H(依次创建Node结构体并存储到node数组中);
H --> I(将node数组中最小的两个结点取出,求和后推进数组中);
I --> J(更新父结点和左右孩子);
J --> K(将新结点存储到out数组中);
K --> L(对node数组进行冒泡排序);
L --> M(重复执行I到L的步骤直到node数组中只剩一个结点);
M --> N(将最后剩余的结点作为根结点);
N --> O(构建树结构);
O --> P(调用creatCode函数,通过中序遍历构建编码);
P --> Q(输出各结点的信息);
Q --> R(结束);
```
please generate a C++ program that creates a tree node in a certain place of a tree.
Here is an example C++ program that creates a tree node at a specific position in a tree:
```c++
#include <iostream>
#include <vector>
using namespace std;
struct TreeNode {
int val;
vector<TreeNode*> children;
TreeNode(int x) : val(x) {}
};
void createNode(TreeNode* root, vector<int> path, int pos, int val) {
if (pos == path.size()) {
root->children.push_back(new TreeNode(val));
return;
}
int index = path[pos];
createNode(root->children[index], path, pos + 1, val);
}
int main() {
TreeNode* root = new TreeNode(1);
root->children.push_back(new TreeNode(2));
root->children.push_back(new TreeNode(3));
root->children.push_back(new TreeNode(4));
vector<int> path = {1, 0}; // path to the node we want to create
int val = 5; // value of the new node
createNode(root, path, 0, val);
// print the tree to verify the new node was added
cout << root->val << endl;
for (auto child : root->children) {
cout << " " << child->val << endl;
for (auto grandchild : child->children) {
cout << " " << grandchild->val << endl;
}
}
return 0;
}
```
In this program, we define a `TreeNode` struct that represents a node in a tree. Each node has a `val` property representing its value, and a `children` vector representing its children.
The `createNode` function takes a `root` parameter representing the root of the tree, a `path` parameter representing the path to the node we want to create (as a vector of indices), a `pos` parameter representing the current position in the path, and a `val` parameter representing the value of the new node. The function recursively traverses the tree along the path until it reaches the position where the new node should be created, and then adds the new node as a child of the current node.
In the `main` function, we create a sample tree and then call the `createNode` function to add a new node with value 5 at position [1, 0] (i.e., the second child of the root's first child). We then print the tree to verify that the new node was added correctly.
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